Commit Graph

6 Commits

Author SHA1 Message Date
Sukchan Lee
6f11a78079 If SCTP use SOCK_STREAM, Use BUFFERING method.
Most of the time, an application wants to perform some amount of data buffering
in addition to just responding to events. When we want to write data,
for example, the usual pattern runs something like:

1. Decide that we want to write some data to a connection;
   put that data in a buffer.
2. Wait for the connection to become writable
3. Write as much of the data as we can
4. Remember how much we wrote, and if we still have more data to write,
   wait for the connection to become writable again.

Now, Open5GS implements the above method by default when transmitting data
in a stream type socket.
2020-11-11 13:21:32 -05:00
Sukchan Lee
23e8e6577c Update ogs_pollset library
- Fix the ogs_pollset_remove() bug in select(WIN32), kqueue(MacOSX)
- Modify to enable ogs_pollset_remove() in pollset callback handler
2020-11-09 22:57:14 -05:00
Sukchan Lee
18c483950c Change Number of UEs usage [#533]
- Set the number of UEs in units of AMF/MME instead of gNB/eNB.
- See default value as shown below
    Number of UEs per AMF/MME : 4,096
    Number of gNB/eNB per AMF/MME : 32
2020-08-25 23:05:01 -04:00
Sukchan Lee
d0673e3066 Added NRF 2020-05-18 17:00:37 -04:00
Sukchan Lee
9f1a5d19a4 Build with usrsctp source using MESON Subproject 2019-10-31 14:17:43 +09:00
Sukchan Lee
142763c280 Rename Project to Open5GS
- Change BuildTool to Meson
 - Many BUGS Fixed
2019-10-27 17:41:14 +09:00