/* * Copyright 2008, 2011 Free Software Foundation, Inc. * Copyright 2013 Alexander Chemeris * * This software is distributed under the terms of the GNU Affero Public License. * See the COPYING file in the main directory for details. * * This use of this software may be subject to additional restrictions. * See the LEGAL file in the main directory for details. This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ #ifndef THREADS_H #define THREADS_H #include #include #include #include class Mutex; /**@name Multithreaded access for standard streams. */ //@{ /**@name Functions for gStreamLock. */ //@{ extern Mutex gStreamLock; ///< global lock for cout and cerr void lockCerr(); ///< call prior to writing cerr void unlockCerr(); ///< call after writing cerr void lockCout(); ///< call prior to writing cout void unlockCout(); ///< call after writing cout //@} /**@name Macros for standard messages. */ //@{ #define COUT(text) { lockCout(); std::cout << text; unlockCout(); } #define CERR(text) { lockCerr(); std::cerr << __FILE__ << ":" << __LINE__ << ": " << text; unlockCerr(); } #ifdef NDEBUG #define DCOUT(text) {} #define OBJDCOUT(text) {} #else #define DCOUT(text) { COUT(__FILE__ << ":" << __LINE__ << " " << text); } #define OBJDCOUT(text) { DCOUT(this << " " << text); } #endif //@} //@} /**@defgroup C++ wrappers for pthread mechanisms. */ //@{ /** A class for recursive mutexes based on pthread_mutex. */ class Mutex { private: pthread_mutex_t mMutex; pthread_mutexattr_t mAttribs; public: Mutex(); ~Mutex(); void lock() { pthread_mutex_lock(&mMutex); } bool trylock() { return pthread_mutex_trylock(&mMutex)==0; } void unlock() { pthread_mutex_unlock(&mMutex); } friend class Signal; }; class ScopedLock { private: Mutex& mMutex; public: ScopedLock(Mutex& wMutex) :mMutex(wMutex) { mMutex.lock(); } ~ScopedLock() { mMutex.unlock(); } }; /** A C++ interthread signal based on pthread condition variables. */ class Signal { private: mutable pthread_cond_t mSignal; public: Signal() { int s = pthread_cond_init(&mSignal,NULL); assert(!s); } ~Signal() { pthread_cond_destroy(&mSignal); } /** Block for the signal up to the cancellation timeout. Under Linux, spurious returns are possible. */ int wait(Mutex& wMutex, unsigned timeout) const; /** Block for the signal. Under Linux, spurious returns are possible. */ int wait(Mutex& wMutex) const { return pthread_cond_wait(&mSignal,&wMutex.mMutex); } void signal() { pthread_cond_signal(&mSignal); } void broadcast() { pthread_cond_broadcast(&mSignal); } }; /** A C++ wrapper for pthread threads. */ class Thread { public: typedef void *(*Adaptor)(void*); enum ReturnStatus { RETURN_OK = 0, ALREADY_STARTED, ALREADY_IDLE, PTHREAD_ERROR, WRONG_STATE, RETURN_TIMEOUT }; enum ThreadState { THREAD_STATE_IDLE, ///< Thread is not started. On start() => STARTING THREAD_STATE_STARTING, ///< Thread is about to start. When actually started => RUNNING THREAD_STATE_RUNNING, ///< Thread is active. On stop() => STOPPING THREAD_STATE_STOPPING ///< Thread is about to stop. When actually stopped => IDLE }; enum { THREAD_STARTUP_TIMEOUT=5, ///< Time to wait for thread startup (in seconds). THREAD_STOP_TIMEOUT=5 ///< Time to wait for thread stop (in seconds). }; /** Create a thread in a non-running state. */ Thread(const std::string &name, size_t stackSize = (65536*4)); /** Destroy the Thread. */ virtual ~Thread(); /** Start the thread. */ ReturnStatus startThread(void *data=NULL); /** Stop the thread. */ ReturnStatus stopThread(); ThreadState getThreadState() const { ScopedLock lock(mThreadStateMutex); return mThreadState; } bool isThreadRunning() const { ScopedLock lock(mThreadStateMutex); return mThreadState == THREAD_STATE_RUNNING; } void requestThreadStop() { ScopedLock lock(mThreadStateMutex); if (mThreadState == THREAD_STATE_RUNNING) mThreadState = THREAD_STATE_STOPPING; } bool isThreadStopping() const { ScopedLock lock(mThreadStateMutex); return mThreadState == THREAD_STATE_STOPPING; } const std::string &getThreadName() const {return mThreadName;} protected: pthread_t mThreadId; ///< OS id of the thread. const std::string mThreadName; ///< Name of the thread. size_t mStackSize; ///< Requested stack size for the thread. ThreadState mThreadState; ///< The current state of the thread. mutable Mutex mThreadStateMutex; ///< Mutex to protect ThreadState variable void *mThreadData; ///< Data to be passed to the thread loop. Mutex mThreadStartupMutex; ///< Mutex, used with the next two conditional ///< variables to synchronize thread startup. Signal mThreadInitializedEvent; ///< Conditional variable, signaling ///< that this thread object initialization is completed ///< and the thread could go on. Signal mThreadStartStopEvent; ///< Conditional variable, signaling ///< that the thread is started and start() method could ///< return to caller. /** Function with the actual thread loop. * Override this function in child classes to do real work. */ virtual void runThread() =0; // Static funciton which actually starts the run() method. static void *threadAdaptor(void *data); void ackThreadStart() { ScopedLock lock(mThreadStateMutex); assert(mThreadState == THREAD_STATE_STARTING); mThreadState = THREAD_STATE_RUNNING; } void ackThreadStop() { ScopedLock lock(mThreadStateMutex); assert(mThreadState == THREAD_STATE_STOPPING); mThreadState = THREAD_STATE_IDLE; } }; #endif // vim: ts=4 sw=4