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The queue was being accessed sequentially obtaining and releasing the mutual exclusion zone twice. First in getStaleBurst() dropping all FN<currTime, then in getCurrentBurst() trying to obtain FN=currTime. However, since in between the mutex is released, it could happen that for instance upper layer would introduce currTime-1 in the queue, which would make then getCurrentBurst() detect that one instead of potential currTime in the queue and return NULL. By holding the mutex during the call to both functions we make sure the state is kept during the whole transaction. Related: OS#4487 (comment #7) Change-Id: If1fd8d7fc5f21ee2894192ef1ac2a3cdda6bbb98
146 lines
2.9 KiB
C++
146 lines
2.9 KiB
C++
/*
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* Written by Thomas Tsou <ttsou@vt.edu>
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* Based on code by Harvind S Samra <hssamra@kestrelsp.com>
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*
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* Copyright 2011 Free Software Foundation, Inc.
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*
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* SPDX-License-Identifier: AGPL-3.0+
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* See the COPYING file in the main directory for details.
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*/
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#include "radioVector.h"
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radioVector::radioVector(GSM::Time &time, size_t size,
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size_t start, size_t chans)
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: vectors(chans), mTime(time)
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{
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for (size_t i = 0; i < vectors.size(); i++)
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vectors[i] = new signalVector(size, start);
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}
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radioVector::radioVector(GSM::Time& wTime, signalVector *vector)
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: vectors(1), mTime(wTime)
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{
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vectors[0] = vector;
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}
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radioVector::~radioVector()
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{
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for (size_t i = 0; i < vectors.size(); i++)
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delete vectors[i];
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}
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GSM::Time radioVector::getTime() const
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{
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return mTime;
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}
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void radioVector::setTime(const GSM::Time& wTime)
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{
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mTime = wTime;
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}
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bool radioVector::operator>(const radioVector& other) const
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{
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return mTime > other.mTime;
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}
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signalVector *radioVector::getVector(size_t chan) const
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{
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if (chan >= vectors.size())
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return NULL;
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return vectors[chan];
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}
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bool radioVector::setVector(signalVector *vector, size_t chan)
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{
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if (chan >= vectors.size())
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return false;
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vectors[chan] = vector;
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return true;
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}
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noiseVector::noiseVector(size_t size)
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: std::vector<float>(size), itr(0)
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{
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}
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float noiseVector::avg() const
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{
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float val = 0.0;
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for (size_t i = 0; i < size(); i++)
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val += (*this)[i];
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return val / (float) size();
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}
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bool noiseVector::insert(float val)
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{
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if (!size())
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return false;
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if (itr >= this->size())
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itr = 0;
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(*this)[itr++] = val;
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return true;
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}
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GSM::Time VectorQueue::nextTime() const
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{
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GSM::Time retVal;
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mLock.lock();
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while (mQ.size()==0)
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mWriteSignal.wait(mLock);
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retVal = mQ.top()->getTime();
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mLock.unlock();
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return retVal;
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}
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radioVector* VectorQueue::getStaleBurst(const GSM::Time& targTime)
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{
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if ((mQ.size()==0))
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return NULL;
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if (mQ.top()->getTime() < targTime) {
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radioVector* retVal = mQ.top();
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mQ.pop();
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return retVal;
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}
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return NULL;
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}
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radioVector* VectorQueue::getCurrentBurst(const GSM::Time& targTime)
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{
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if ((mQ.size()==0))
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return NULL;
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if (mQ.top()->getTime() == targTime) {
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radioVector* retVal = mQ.top();
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mQ.pop();
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return retVal;
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}
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return NULL;
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}
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