Files
osmo-trx/Transceiver52M/arch/common/convolve_base.c
Pau Espin Pedrol 43fedb656b Move arch specific fiels to arch subdir
Take the chance to update some includes using files available in that
subdir to have them ina more uniform way.

Change-Id: Ibda3c54fd4dc3f6b845cc373f1a1e6b758c1ea82
2018-04-24 15:22:59 +02:00

157 lines
4.0 KiB
C

/*
* Convolution
* Copyright (C) 2012, 2013 Thomas Tsou <tom@tsou.cc>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <malloc.h>
#include <string.h>
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
/* Base multiply and accumulate complex-real */
static void mac_real(const float *x, const float *h, float *y)
{
y[0] += x[0] * h[0];
y[1] += x[1] * h[0];
}
/* Base multiply and accumulate complex-complex */
static void mac_cmplx(const float *x, const float *h, float *y)
{
y[0] += x[0] * h[0] - x[1] * h[1];
y[1] += x[0] * h[1] + x[1] * h[0];
}
/* Base vector complex-complex multiply and accumulate */
static void mac_real_vec_n(const float *x, const float *h, float *y,
int len, int step, int offset)
{
for (int i = offset; i < len; i += step)
mac_real(&x[2 * i], &h[2 * i], y);
}
/* Base vector complex-complex multiply and accumulate */
static void mac_cmplx_vec_n(const float *x, const float *h, float *y,
int len, int step, int offset)
{
for (int i = offset; i < len; i += step)
mac_cmplx(&x[2 * i], &h[2 * i], y);
}
/* Base complex-real convolution */
int _base_convolve_real(const float *x, int x_len,
const float *h, int h_len,
float *y, int y_len,
int start, int len,
int step, int offset)
{
for (int i = 0; i < len; i++) {
mac_real_vec_n(&x[2 * (i - (h_len - 1) + start)],
h,
&y[2 * i], h_len,
step, offset);
}
return len;
}
/* Base complex-complex convolution */
int _base_convolve_complex(const float *x, int x_len,
const float *h, int h_len,
float *y, int y_len,
int start, int len,
int step, int offset)
{
for (int i = 0; i < len; i++) {
mac_cmplx_vec_n(&x[2 * (i - (h_len - 1) + start)],
h,
&y[2 * i],
h_len, step, offset);
}
return len;
}
/* Buffer validity checks */
int bounds_check(int x_len, int h_len, int y_len,
int start, int len, int step)
{
if ((x_len < 1) || (h_len < 1) ||
(y_len < 1) || (len < 1) || (step < 1)) {
fprintf(stderr, "Convolve: Invalid input\n");
return -1;
}
if ((start + len > x_len) || (len > y_len) || (x_len < h_len)) {
fprintf(stderr, "Convolve: Boundary exception\n");
fprintf(stderr, "start: %i, len: %i, x: %i, h: %i, y: %i\n",
start, len, x_len, h_len, y_len);
return -1;
}
return 0;
}
/* API: Non-aligned (no SSE) complex-real */
int base_convolve_real(const float *x, int x_len,
const float *h, int h_len,
float *y, int y_len,
int start, int len,
int step, int offset)
{
if (bounds_check(x_len, h_len, y_len, start, len, step) < 0)
return -1;
memset(y, 0, len * 2 * sizeof(float));
return _base_convolve_real(x, x_len,
h, h_len,
y, y_len,
start, len, step, offset);
}
/* API: Non-aligned (no SSE) complex-complex */
int base_convolve_complex(const float *x, int x_len,
const float *h, int h_len,
float *y, int y_len,
int start, int len,
int step, int offset)
{
if (bounds_check(x_len, h_len, y_len, start, len, step) < 0)
return -1;
memset(y, 0, len * 2 * sizeof(float));
return _base_convolve_complex(x, x_len,
h, h_len,
y, y_len,
start, len, step, offset);
}
/* Aligned filter tap allocation */
void *convolve_h_alloc(int len)
{
#ifdef HAVE_SSE3
return memalign(16, len * 2 * sizeof(float));
#else
return malloc(len * 2 * sizeof(float));
#endif
}