Refactored code to remove duplicate backend api endpoints for counting
Improved connection persistence issues
Improved database connection pooling issues
Fixed redis connection efficiency
Changed version to 1.3.0
Fixed GO binary detection based on package manager rather than OS
Blame my ADHD brain
Sorry
- Now we have the server working properly in automation using BullMQ and Redis
- It also presents an API endpoint that is used to accept connections for websockets by agents (WS or WSS)
- Updated the docker-compose.yml and its documentation
- Add machine_id support for manual host creation from GUI
- Generate temporary 'pending-{uuid}' machine_id for new hosts
- Agent now collects and sends machine_id on every update
- Backend replaces pending machine_id with real one on first agent connection
- Remove unnecessary duplicate name check (friendly_name can be duplicated)
- Add get_machine_id() function to agent (reads from /etc/machine-id, /var/lib/dbus/machine-id, or generates fallback)
- Display IP address in Network tab on host details page
- Fix network tab visibility conditions to include host.ip
This ensures proper host identification using machine_id while maintaining backwards compatibility with API credentials as the primary authentication method.
- Auto-enrollment endpoints now require and validate machine_id
- Check for duplicates by machine_id instead of friendly_name
- Added /hosts/check-machine-id endpoint for agent installer
- Bulk enrollment updated to handle machine_id
- Multiple hosts with same hostname now supported
- Updated agent script version to 1.2.7
- Updated all package.json files to version 1.2.7
- Updated backend version references
- Updated setup script version references
- Fixed agent file path issues in API endpoints
- Fixed linting issues (Node.js imports, unused variables, accessibility)
- Created comprehensive version update guide in patchmon-admin/READMEs/
Fixed numbers mismatching in host cards
Fixed issues with the settings file
Fixed layouts on hosts/packages/repos
Added ability to delete multiple hosts at once
Fixed Dark mode styling in areas
Removed console debugging messages
Done some other stuff ...