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Add client-side SockJS wrapper
The wrapper handles our RPC protocol, authentication scheme, and reconnections. (imported from commit 1fed2d160582c235a32de80a80b3e451c13a7b1c)
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126
static/js/socket.js
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126
static/js/socket.js
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function Socket(url) {
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this.url = url;
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this._is_open = false;
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this._is_authenticated = false;
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this._send_queue = [];
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this._next_req_id = 0;
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this._requests = {};
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this._connection_failures = 0;
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this._is_unloading = false;
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$(window).on("unload", function () {
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this._is_unloading = true;
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});
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this._sockjs = new SockJS(url);
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this._setup_sockjs_callbacks(this._sockjs);
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}
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Socket.prototype = {
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send: function Socket_send(msg, success, error) {
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if (! this._can_send()) {
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this._send_queue.push({msg: msg, success: success, error: error});
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return;
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}
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this._do_send('request', msg, success, error);
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},
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_do_send: function Socket__do_send(type, msg, success, error) {
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var req_id = this._next_req_id;
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this._next_req_id++;
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this._requests[req_id] = {success: success, error: error};
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// TODO: I think we might need to catch exceptions here for certain transports
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this._sockjs.send(JSON.stringify({client_meta: {req_id: req_id},
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type: type, request: msg}));
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},
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_can_send: function Socket__can_send() {
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return this._is_open && this._is_authenticated;
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},
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_drain_queue_send: function Socket__drain_queue_send() {
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var that = this;
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var queue = this._send_queue;
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this._send_queue = [];
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_.each(queue, function (elem) {
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that.send(elem.msg, elem.success, elem.error);
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});
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},
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_drain_queue_error: function Socket__drain_queue_error() {
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var that = this;
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var queue = this._send_queue;
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this._send_queue = [];
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_.each(queue, function (elem) {
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elem.error('connection');
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});
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},
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_setup_sockjs_callbacks: function Socket__setup_sockjs_callbacks(sockjs) {
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var that = this;
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sockjs.onopen = function Socket__sockjs_onopen() {
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that._is_open = true;
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// We can only authenticate after the DOM has loaded because we need
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// the CSRF token
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$(function () {
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that._do_send('auth', {csrf_token: csrf_token},
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function () {
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that._is_authenticated = true;
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that._connection_failures = 0;
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that._drain_queue_send();
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},
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function (type, resp) {
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blueslip.info("Could not authenticate with server: " + resp.msg);
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that._try_to_reconnect();
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});
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});
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};
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sockjs.onmessage = function Socket__sockjs_onmessage(event) {
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var req_info = that._requests[event.data.client_meta.req_id];
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if (req_info === undefined) {
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blueslip.error("Got a response for an unknown request");
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return;
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}
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if (event.data.response.result === 'success') {
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req_info.success(event.data.response);
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} else {
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req_info.error('response', event.data.response);
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}
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};
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sockjs.onclose = function Socket__sockjs_onclose() {
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if (that._is_unloading) {
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return;
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}
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blueslip.info("SockJS connection lost. Attempting to reconnect soon.");
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that._try_to_reconnect();
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};
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},
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_try_to_reconnect: function Socket__try_to_reconnect() {
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var that = this;
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this._is_open = false;
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this._is_authenticated = false;
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this._connection_failures++;
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this._drain_queue_error();
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var wait_time;
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if (this._connection_failures === 1) {
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// We specify a non-zero timeout here so that we don't try to
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// immediately reconnect when the page is refreshing
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wait_time = 30;
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} else {
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wait_time = Math.min(90, Math.exp(this._connection_failures/2)) * 1000;
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}
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setTimeout(function () {
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blueslip.info("Attempting reconnect.");
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that._sockjs = new SockJS(that.url);
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that._setup_sockjs_callbacks(that._sockjs);
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}, wait_time);
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}
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};
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