This adds a new test_realm_integer, replacing test_realm_boolean for
testing integer fields like realm_create_stream_policy,
realm_invite_to_stream_policy, and realm_invite_required in dispatch.js.
Fixes#12284
Fields like realm_email_address_visibility and realm_bot_creation_policy
were strings instead of integers in page_params obeject in
settings_org.js tests.
Also use values struct defined in settings_config.js and setting_bots.js
instead of direct values for improving readability.
If folks use an overly broad selector for message rows,
they will accidentally include drafts from the drafts
dialog, which won't have zids. More specific selectors
will be more efficient and possibly prevent strange
behaviors.
For testing convenience, we extract the message.
The UI in the `#settings/notifications` page is updated similarly
to what is done in the `update_global_notifications` path present
in the `server_events_dispatch` file.
This setting is being overridden by the frontend since the last
commit, and the security model is clearer and more robust if we don't
make it appear as though the markdown processor is handling this
issue.
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
While we could fix this issue by changing the markdown processor,
doing so is not a robust solution, because even a momentary bug in the
markdown processor could allow cached messages that do not follow our
security policy.
This change ensures that even if our markdown processor has bugs that
result in rendered content that does not properly follow our policy of
using rel="noopener noreferrer" on links, we'll still do something
reasonable.
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This function returns a list of objects to create a
list_render object, and each item contains the streams
whose atleast one notification setting differs from the
default set by the user.
This is done by comparing the global settings in the
`#settings/notifications` page with those settings
present in the subscribed streams.
Work towards #9228.
This flag was used to delay unread count updates while the bankruptcy
modal was visible. Now that bankrupcty is no longer a modal, we don't
need this flag at all.
Starred messages from muted topics were not shown in the starred
messages view. Condition for muting_enabled is modified accordingly
such that the starred messages from muted topics is shown in the
starred messages narrowed view.
Node tests are updated accordingly.
Fixes#13548
We've noticed that many production organizations don't set either an
organization description or profile picture, even large open source
organizations that could definitely take advantage of this feature.
This adds a top-of-page banner that bugs organization administrators
to add an organization description and profile picture, generally
starting on the second login (as we only do it on page load after
notifications are configured).
Significantly tweaked by tabbott to get the right user experience.
Fixes#14019.
I think we could write this test better, but it's not a big deal for
this to break in the rare even that we change/remove one of the 2
strings it interacts with.
We now only use `page_params.realm_default_streams` during
initialization, and then after that we use `stream_data`
APIs to get default stream ids and related info. (And
for the event that replace the data, we just update our
internal data structures as well.)
Long term we should have the server just send us ids here,
since we are now hydrating info from stream data in all places.
We only used get_default_stream_names() in a
test, so now it's being replaced with a function
that just gets ids.
We'll have use for get_default_streams_ids()
in an upcoming commit.
Now if a default stream gets deleted, we just
redraw the table. We always have a small number
of default streams, and the way that we were removing
rows without the actual consent of `list_render` was
really janky (and just a vestige of pre-list-render
code that never got fully ported).
This also makes us consistent with how we handle
added streams (i.e. just call
`update_default_streams_table`).
ASIDE:
Ideally we will update `list_render` at some point to
have an API for adding and removing elements. It does
allow you now to call `data()` to reset its data, but
for now we just build a new `list_render` object every
time.
We stopped needing this with
0329b67048
(Dec 2016).
The function sets `bot.can_admin`,
which was only used in `bot_data.get_editable`.
We removed two tests (and then put back
some test setup that needed to leak down
to the last test).
This is code simplification motivated
by a recent bug that we fixed with some
server changes, but which was really
caused in some sense by our client code
using an overly finicky
condition to check falsiness.
For cross-realm bots, the value of
`user.bot_owner_id` may be `null`, or it
may simply be `undefined`, depending
on whether the server passes `None`
or simply omits the field.
We don't want out client code to be
coupled to that rather arbitrary
decision.
We were doing a `!== null` check instead
of checking for falsiness, which led to
blueslip errors in the past. Because a
bot owner id could be plausibly 0, a falsiness
check would be brittle in a different way.
Now we avoid that ugliness by calling
`get_bot_owner_user`, which either returns
an object or `undefined`.
And then the caller can just do a concise
check for whether `bot_owner` exists.
And we also fix up the crufty code that
was putting `bot_owner_full_name` on to
the object instead of using a local.
We have a bug report for this again, although
it might be on an old branch.
Fixes#13621.
Instead of having logical expressions in templates, it's always preferred
to calculating them in javascript and pass the results as a context. It
also enhances the readability of templates and testing of such logic is
easier in js over templates.
The use case for this are small or fixed tables, which do not need
filtering support. Thus we are able to not include the unnecessary
search input inside the html parent container.
It is not used at present, but will be required when we refactor
the settings pages.
We also split out exports.validate_filter function for
unit testing the above condition.
Before this commit, the reactions code would
take the `message.reactions` structure from
the server and try to "collapse" all the reactions
for the same users into the same reactions,
but with each reaction having a list of user_ids.
It was a strangely denormalized structure that
was awkward to work with, and it made it really
hard to reason about whether the data was in
the original structure that the server sent or
the modified structure.
Now we use a cleaner, normalized Map to keep
each reaction (i.e. one per emoji), and we
write that to `message.clean_reactions`.
The `clean_reactions` structure is now the
authoritatize source for all reaction-related
operations. As soon as you try to do anything
with reactions, we build the `clean_reactions`
data on the fly from the server data.
In particular, when we process events, we just
directly manipulate the `clean_reactions` data,
which is much easier to work with, since it's
a Map and doesn't duplicate any data.
This rewrite should avoid some obscure bugs.
I use `r` as shorthand for the clean reaction
structures, so as not to confuse it with
data from the server's message.reactions.
It also avoids some confusion where we use
`reaction` as a var name for the reaction
elements.
Fixes#14254
You can test this on dev:
* do "-stream:Verona" in the search bar (the minus
sign negates the search here)
* reload the browser
You should see the same search (all streams besides Verona).
We had this API:
people.add_in_realm = full-fledged user
people.add = not necessarily in realm
Now the API is this:
people.add = full-fledged user
people._add_user = internal API for cross-realm bots
and deactivated users
I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.
And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.
In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.
For the 'basics' test in the people test suite, I clean
up the test setup for Isaac. Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
We want to move more logic to stream_data to facilitate
testing.
Both before and after this commit, we essentially build a
new list of users for typeahead, but now the new list
excludes subscribed users. We can do even better than
this in a follow-up commit.
Before this commit, presence used get_realm_count()
to determine whether a realm was "small" (and thus
should show all human users in the buddy list, even
humans that had not been active in a while).
The `get_realm_count` function--despite a very wrong,
misleading comment--was including bots in its count.
The new function truly counts only active humans
(and no bots).
Because we were overcounting users before this change,
we should technically adjust `BIG_REALM_COUNT` down
by some amount to reflect our original intention there
on the parameter. I'm leaving it alone for now, though,
since we've improved the performance of the buddy list
over time, and it's probably fine if a few "big" realms
get re-classified as small realms (and show more users)
by virtue of this change.
(Also note that this cutoff value only affects the
"normal" view of the buddy list; both small realms
and large realms will show long-inactive users if you
do searches.)
Fixes#14215
Given that can_mark_messages_read is called whenever the blue box
cursor stops on a message and that it is calculated purely on the
basis of sorted_term_types, it makes sense to cache the result.
If you were in the "Starred messages" narrow and
your pointer was on a message with the stream/topic
of "social/lunch", we wouldn't move you to the unread
messages for that topic.
I fixed this by removing the code that looked at
the current message's topic. Instead, we only look
at the active narrow to figure out the "next" topic
to go to.
Fixes#14120.
Original email address is shown to admin users in subscriber list when
email_address_visibilty is set to "Admins only" by passing delivery_email
at required places. Email address are not shown to non-admin users when
visibility is set to "Admins only".
Tweaked by tabbott to fix a few bugs and dead code.
Fixes a part of #13541.
This intent is that we'll be able to reuse this when editing streams
as well.
* Rename method: filter_with_new_topic to filter_with_new_param.
* Fix tests and method calls.
This extends our email address visibility settings to deny access to
user email addresses even to organization administrators.
At the moment, they can of course change the setting (which leaves an
audit trail), but in the future only organization owners will be able
to change that setting.
While we're at this, we rewrite the settings_data.js test to cover all
the cases in a more consistent way.
Fixes#14111.
The file populates `windows.i18n`, so now
the file name matches our convention.
Note that the module really just initializes
`i18next` and then does this:
window.i18n = i18next;
It doesn't really add any functionality to
third party library.
Before this test, we were validating the behavior
of `i18next`, but we weren't validating our light
layer that sits on top of `i18next`, which currently
resides in the slightly misnamed `translations.js`
file.
The translations module is now so small that I'll
just quote it verbatim here:
import i18next from 'i18next';
i18next.init({
lng: 'lang',
resources: {
lang: {
translation: page_params.translation_data,
},
},
nsSeparator: false,
keySeparator: false,
interpolation: {
prefix: "__",
suffix: "__",
},
returnEmptyString: false, // Empty string is not a valid translation.
});
window.i18n = i18next;
We now just do `zrequire('translations')` to initialize
the `i18next` library, which allows us to have simpler
test setup and to actually exercise the above call to
`i18next.init`.
This change now gives us 100% line coverage of `translations.js`,
which of course isn't that hard to acheive (see above).
This extracts a new module with three
functions, which we will test with 100%
line coverage:
- show_email
- email_for_user_settings
- get_time_preferences
The first two break several dependencies
in the codebase on `settings_org.js`. The
`get_time_preferences` breaks an annoying
dependency on `page_params` within people.
The module is pretty cohesive, in terms that
all three functions are just light wrappers
around `page_params` and/or `settings_config`.
Now all the modules that want to call show_email()
only have to require `settings_data`, instead of
having a dependency on the much heavier
`settings_org.js` module.
I also make some of the unit tests here be more
full-stack, where instead of stubbing show_email,
I basically just toggle `page_params.is_admin`.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
This follows the convention of other code calling into
add_sub_to_table of checking whether the stream settings overlay is
open (and thus in the DOM) before trying to rerender it.