We send a remove mobile push notification to the users who were
no longer mentioned after the content of the message was edited.
This also corrects the notification count for the mobile apps
where a user was prior mentioned in a muted stream / topic and the
message was edited and the user is no longer mentioned now.
Hence, fixing the case where user has read all his unreads
but the notification badge on the app is still positive.
Fixes#15428.
do_clear_mobile_push_notifications_for_ids can now be used to
clear push_notification for multiple users at once. This method
loops over users, so no performance optimization is gained.
We've been seeing an exception in server_event_dispatch.js in
production where in large organizations, sometimes when a new user
joined, every other browser in the organization would throw an
exception processing some sort of realm_user/update event.
It turns out the cause was that when a user copies their profile from
an existing user account with a user-uploaded avatar, the code path we
reused to set the avatar properly send a realm_user/update event about
the avatar change -- for a user that hadn't been fully created and
certainly hadn't have the realm_user/add event sent for.
We fix this and add tests and comments to prevent it recurring.
(Removed an incorrect docstring while working on this).
This fixes an issues that causes HTML entities inside of inline code
blocks to be converted rather than being displayed literally.
The upstream python-markdown now handles this correctly, so we just use
their implementation with our changes for removing .strip(). As a result
of this migration, we switch backtick pattern to an inline processor
too.
Fixes#12056.
For the codeblock counterpart of this issue, we should follow the
upstream PR https://github.com/Python-Markdown/markdown/pull/990.
Co-authored-by: Rohitt Vashishtha <aero31aero@gmail.com>
Note that I don't actually convert the
checker from check_dict to check_dict_only,
because that would be a user-facing change,
but I think we can sweep a lot of things
like this after the next release.
Because of other validation on these values, I don't believe any of
these does anything different, but these changes improve readability
and likely make GitHub's code scanners happy.
We now have our muted topics use tuples internally,
which allows us to tighten up the annotation
for get_topic_mutes, as well as our schema
checking.
We want to deprecate sub_validator=None
for check_list, so we also introduce
check_tuple here. Now we also want to deprecate
check_tuple, but it's at least isolated now.
We will use this for data structures that are tuples,
but which are sent as lists over the wire. Fortunately,
we don't have too many of those.
The plan is to convert tuples to dictionaries,
but backward compatibility may be tricky in some
places.
This commit changes do_get_user_invites function to not return
multiuse invites to non-admin users. We should only return multiuse
invites to admins, as we only allow admins to create them.
Streams can have lots of subscribers, meaning that the archiving process
will be moving tons of UserMessages per message. For that reason, using
a smaller batch size for stream messages is justified.
Some personal messages need to be added in test_scrub_realm to have
coverage of do_delete_messages_by_sender after these changes.
Currently, we use -1 as the Realm.message_retention_days value to retain
message forever unless specified at stream level for a particular stream,
that is, no policy set at the realm level. But this is incoherent with what
we use for Stream.message_retention_days where -1 means
> disable retention policy for this stream unconditionally
that can be confusing from an API standpoint.
So instead of trying some hack to reset the value to NULL or using some
other value like -2 for RETAIN_MESSAGE_FOREVER and use that for API. It is
much more intuitive to use a string like 'forever' that can be mapped to
RETAIN_MESSAGE_FOREVER at the backend. And this is similar to what we use
for streams settings as well.
To be more consistent with the meaning in the Stream model, and to make
it easier to have a reasonable settings API, we get rid of the None
value for Realm.message_retention_days in favor of the value -1 to
represent the "don't delete messages" default policy.
A generator that yields values without receiving or returning them is
an Iterator. Although every Iterator happens to be iterable, Iterable
is a confusing annotation for generators because a generator is only
iterable once.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Also enable warn_unused_ignores. I think the fact that there are so
few of these is good evidence that it’s not a significant burden for
people fixing type errors.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We only use this in a few places, but they're really important places
for understanding the types in the codebase, and so it's worth having
a bit of expository documentation explaining how we use it.
(And I expect we'll add more with time).
With this implementation of the feature of the automatic theme
detection, we make the following changes in the backend, frontend and
documentation.
This replaces the previous night_mode boolean with an enum, with the
default value being to use the prefers-color-scheme feature of the
operating system to determine which theme to use.
Fixes: #14451.
Co-authored-by: @kPerikou <44238834+kPerikou@users.noreply.github.com>
We can now invite new users as realm owners. We restrict only
owners to invite new users as owners both for single invite
and multiuse invite link. Also, only owners can revoke or resend
owner invitations.
Old: a validator returns None on success and returns an error string
on error.
New: a validator returns the validated value on success and raises
ValidationError on error.
This allows mypy to catch mismatches between the annotated type of a
REQ parameter and the type that the validator actually validates.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Rename the validator to check_union, to conform
more to Python typing nomenclature.
And we rename one of the test helpers to the
simpler `check_types`. (The test helper
was using "variable" in the "var" sense.)
We assert that the post was successful, to give
more immediate feedback for tests that don't
bother to check the return value and may be
implicitly assuming this method just works in
all cases.
And we also make it more convenient for tests
that are happy-path tests--they don't have to
do the assertion themselves. (And they're still
free to do deeper checks on the json.)
We opt out with allow_fail=True. We probably want
a more direct API eventually for tests that are
clearly trying to test the failure path for
subscribing to streams.
It's possible that a couple tests here that I added
allow_fail=True to just have flawed data setup--
I don't have time to investigate all cases, but
hopefully they will at least stand out more.
Two things were broken here:
* we were using name(s) instead of id(s)
* we were always sending lists that only
had one element
Now we just send "stream_id" instead of "subscriptions".
If anything, we should start sending a list of users
instead of a list of streams. For example, see
the code below:
if peer_user_ids:
for new_user_id in new_user_ids:
event = dict(type="subscription", op="peer_add",
stream_id=stream.id,
user_id=new_user_id)
send_event(realm, event, peer_user_ids)
Note that this only affects the webapp, as mobile/ZT
don't use this.
Currently the API docs do not specify whether a given API parameter
is to be specified in `query` or in `path`. Edit the docs so as
to show the type of argument right beside argument name.
The loop I added here in 5b49839b08 was
ill-conceived. The critical issue was that despite its name,
do_clear_mobile_push_notifications_for_ids does not immediately clear
push notifications (Except in our test suite, where `send_event`
immediately calls into the queue worker code!).
Instead, it queues work to clear those push notifications. Which
means that the first user to declare bankruptcy with a large number of
unreads will fill the queue, and then this will just be an infinite
loop adding more work to the queue.
This adds a new client_capability that clients such as the mobile apps
can use to avoid unreasonable network bandwidth consumed sending
avatar URLs in organizations with 10,000s of users.
Clients don't strictly need this data, as they can always use the
/avatar/{user_id} endpoint to fetch the avatar if desired.
This will be more efficient especially for realms with
10,000+ users because the avatar URLs would increase the
payload size significantly and cost us more bandwidth.
Fixes#15287.
We need this field to avoid O(N) database operations
while fetching realm user data for clients with
`user_avatar_url_field_optional` flag enabled.
Part of #15287.