This logic for passing through whether the user was logged in never
worked, because we were trying to read the client.
Fix this, and add tests to ensure it never breaks again.
Restructured by tabbott to have completely different code with the
same intent.
Fixes#11802.
Previously, the LDAP authentication model ignored the realm-level
settings for who can join a realm. This was sort of reasonable at the
time, because the original LDAP auth was an SSO solution that didn't
allow multiple realms, and so one could fully configure authentication
settings on the LDAP side. But now that we allow multiple realms with
the LDAP backend, one could easily imagine wanting different
restrictions on them, and so it makes sense to add this enforcement.
Apparently, our new validator for stream color having a valid format
incorrectly handled colors that had duplicate characters in them.
(This is caused in part by the spectrum.js logic automatically
converting #ffff00 to #ff0, which our validator rejected). Given that
we had old stream colors in the #ff0 format in our database anyway for
legacy, there's no benefit to banning these colors.
In the future, we could imagine standardizing the format, but doing so
will require also changing the frontend to submit colors only in the
6-character format.
Fixes an issue reported in
https://github.com/zulip/zulip/issues/11845#issuecomment-471417073
According to GitHub's webhook docs, the scope of a membership
event can only be limited to 'teams', which holds true when a
new member is added to a team. However, we just found a payload
in our logs that indicates that when a user is removed from a
team, the scope of the membership is erroneously set to
'organization', not 'team'. This is most likely a bug on
GitHub's end because such behaviour is a direct violation of
their webhook API event specifications. We account for this
by restricting membership events to teams explicitly, at least
till GitHub's docs suggest otherwise.
This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
This was introduced in e0236646
For 1.5 years we did not find a case that needed it (besides the
`a` tag hover state, that is not obvious if it was needed or it was
used as an example)
It is not obvious if this solution was a good idea. The concern was
that `body.night-mode` is more specific than `body` and some styles
might override others less specific in cases we might not want that.
Of course, we want that in the majority of cases, and css-specificity
rules are not simple to comprehend.
Good further reading:
http://cssspecificity.com/https://specificity.keegan.st/
The added complexity of the resulting styles and the added code that
might not serve any practical purpose seem to not be worth it.
This fixes some annoying copy-paste issues we've seen with users
accidentally getting a weird invisible unicode character in their URL
format string when trying to copy-paste an existing linkifier to
use for a new linkifier.
Fixes#10828.
It was impossible to search people in mobile browsers because virtual
keyboard used to fire resize event and the function call that we used
to handle this event caused the input field to loose focus and this
made it impossible to type in the people search bar.
The code in this commit fixes this by simply ignoring the resize
events when the user wants to search.
Fixes#11795.
This reverts commit ff90c0101c but keeps
the test cases added for reference.
This was reverted because it was both not a clean solution and created
other realm filters bugs involving dashes (etc.).
Apparently, our testing environment for this configuration was broken
and didn't test the code we thought it did; as a result, a variable
redefinition bug slipped through.
Fixes#11786.
Earlier the behavior was to raise an exception thereby stopping the
whole sync. Now we log an error message and skip the field. Also
fixes the `query_ldap` command to report missing fields without
error.
Fixes: #11780.
Apparently, while upgrade-zulip-from-git always ensures that zulip
deployment directories are owned by the Zulip user, unpack-zulip (aka
the tarball code path) has them owned by root.
The user ID detection logic in su_to_zulip's helper get_zulip_uid was
intended to support both development environments (where the user ID
might vary) and production environments. For development
environments, the existing code is fine, but given this unpack-zulip
permissions issue, we need to have code to fallback to 'zulip' if the
detection logic detects the "zulip" user has having UID 0.
It seems like 1871d00bb2 renamed `/help/at-mention-a-user` to `/help/mention-a-user-or-group` but missed this link that shows up on the "You haven't been mentioned yet!" screen. Right now it leads to a "no such article page".
The overall goal of this change is to fix an issue where on Ubuntu
Trusty, we were accidentally overriding the configuration to serve
uploads from disk with the regular expressions for adding access
control headers.
However, while investigating this, it became clear that we could
considerably simplify the mental energy required to understand this
system by making the uploads-route file be unconditionally available
and included from `zulip-include/app` (which means the zulip_ops code
can share behavior here).
We also move the Access-Control-Allow-* headers to a separate include
file, to avoid duplicating it in 5 places. Fixing this duplication
discovered a potential bug in the settings used for Tornado, where
DELETE was not allowed on a route that definitely expects DELETE.
Fixes#11758.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
After discussion, we decided that the red color is too distinct
and does not convey the idea of "almost offline".
This changes the new "unavailable" status circle's color from dark
red to grey, the same color used by the "offline" status circle.
Fixes#11589.
Adds SCSS style for the "unavailable" user status and enables its
usage in `buddy_data.js`.
The style is a red circle with a horizontal line. The values might
look a bit 'magic' but they were considered carefully ` height` of
1px was too thin, 2px was too thick, thus 1.5px was chosen.
This is important for situations such as with our Zapier app,
where the requesting user may be a bot that would like to access
its owner's subscriptions.
Tweaked by tabbott to eliminate the 2^N growth of cases in
do_get_streams.
tests now ran in 7.649s from 9.297s. And this test works just as well
with 3 bots, since only 3 database queries with 3 bots confirms we're
not doing linear queries in the number of bots in the organization.