If user unsubscribe from private stream, then user can't
access unsubscribed stream members.
After subscription removal, immediately render subscription members
template in case of user can't access stream subscriber.
Currently, our stream creation do not add stream list to all
stream list. Only subscription-add event add stream list to
stream list. If public stream is created without acting user
subscribed to stream, then newly created stream is not listed
to all stream list.
On stream creation add sub to all stream list table.
Only allow realm admins to create stream without subscribing
themselves, restrict non realm admin users.
This new restriction is only for the UI; we don't actually block it at
the backend/API level (one could always create and then remove oneself
anyway).
Restrict users(even realm admins) from creating stream with zero
subscribers only in UI.
In backend, if subscribers are zero, we automatically subscribe
current user to stream.
Add div element to inform user whether stream is successfully
created or not. This will help to inform user in case if current
user is not subscribed to created stream.
This migrates what were effectively data update functions to be called
from the main stream_events handlers, instead of being called from the
view-update code in subs.js.
To re-render stream members on subscription add or remove event,
we are accessing undefined value "active_stream.stream_id" rather
than "active_stream.id", which resulted in falsey value and our
stream members were not updated unconditionally.
For public stream, always show stream preview link.
For private stream, only show stream preview link if user is currently
subscribed or previously subscribed to private stream.
We now attach a fetch_status to message lists, so that they
can track their fetch status individually. When you go
back in a narrow and get all the older messages, we turn
off future fetches.
The narrow.js code no longer needs to orchestrate anything
here. The "home" message list won't have as many redundant
fetches after this commit, because we don't need to reset
flags every time we do `narrow.deactivate`.
And then actual narrows get a new message list every time
you narrow, so their fetch status gets reset implicitly
as part of constructing the MessageList object.
We are going to remove message_fetch.reset_for_narrow() soon,
but its callers probably still want to hide any scrolling
indicators, and we just let them do that directly.
This helps us consolidate the fetching constants without
having to export them. It will also remove some
responsibility for narrow.js to track fetching state.
Till now, we had been storing realm emoji's name in emoji code field
in reactions' model. This commit migrates it to store realm emoji's id.
It is a part of effort to migrate realm emojis to be referenced by their
id and not by name.
The former "the-bot-is-being-created" indicator was useless,
since it only edited the value attribute of the "create-bot" button;
that attribute only sets the text of a button when it is initially created.
This commit replaces the old code with a spinning loading indicator,
like the one used for editing bots.
This effectively changes a condition from `=== 0` to `<= 0`,
but that probably doesn't matter (and would only help). More
importantly, it just makes the code more consistent.
This mostly moves code from ui.js.
We change the arguments to `message_fetch.load_more_messages()`
to be `opts` with callbacks for `show_loading` and `hide_loading`.
We also defer starting the scroll handler until `message_fetch.js`
has been initialized.
To prevent specifying notifications individually for global
updates, automate handle_global_notification_updates using
settings_notifications.notification_settings where we have
the keys of all the types of notifications.
If we have bugs in our compose code, we don't want them to
cause other strange side effects during reload. (We recently
had a test deployment that was a bit buggy, and the reload
problem was tough to chase down due to the misleading
symptoms.)
@brockwhittaker wrote the original prototype for having
pills in the recipient box when users compose PMs (either
1:1 or huddle). The prototype was test deloyed on our
main realm for several weeks.
This commit includes all the original CSS and HTML from
the prototype.
After some things changed with the codebase after the initial
test deployment, I made the following changes:
* In prior commits I refactored out a module called
`user_pill.js` that implemented some common functions
against a more streamlined version of `input_pill.js`,
and this commit largely integrates with that.
* I made changes in a prior commit to handle Zephyr
semantics (emails don't get validated) and tested
this commit with zephyr.
* I fixed a reload bug by extracting code out to
`compose_pm_pill.js` and re-ordering some
calls to `initialize`.
There are still two flaws related to un-pill-ified text in the
input:
* We could be more aggressive about trying to pill-ify
emails when you blur or tab away.
* We only look at the pills when you send the message,
instead of complaining about the un-pill-ified text.
(Some folks may consider that a feature, but it's
probably surprising to others.)
The main point of this change is to streamline the core
code for input pills, and we use also modify user groups.
The main change to input_pill.js is that you now
configure a function called `create_item_from_text`, and
that can return an arbitrary object, and it just needs
a field called `display_value`.
Other changes:
* You now call `input.create(opts)` to create the
widget.
* There is no longer a cache, because we can
write smarter code in typeahead `source` functions
that exclude ids up front.
* There is no value/optinalKey complexity, because
the calling code can supply arbitrary objects and
do their own external data management on the pill
items.
* We eliminate `prependPill`.
* We eliminate `data`, `keys`, and `values`, and just
have `items`.
This split notification settings to separate settings for streams,
PM/mention and other notifications settings.
Previously we have to treat them combined, but with this refactor,
we can treat them separately for future changes.
Fixes#8587.
Until page gets load, table lists are empty. Which results in
showing empty-data-text("No data match to search query") in
setting page parallel to loading spinner.
Hide table-list and show loading spniner until
setting page and table-list gets load.
In org settings, loading spinners are not visible, currently
because their size is very small.
Fix this, by increasing width and height of spinners and
adding spinner text, to make spinners more visible.
Fixes#8502
In `recipient-row` template, if conditions to add/hide/show edit
icon for message topic is incorrect.
In some cases, we only want to just hide the edit icon, but icon
should be in DOM, cause in future if organization settings are
changed we want to show edit icon in message row.
If user can edit topic of message, surely add edit icon element to
DOM regardless of user is allowed to edit or not. If user is
allowed to edit then show edit icon otherwise hide edit icon element.
`update_message_topic_editing_pencil` function update edit
icon for message topic in message row header.
- Remove erroneous `meta.loaded` check.
- Add proper check of message editing permission in realm
before updating message-topic-edit-icon in function.
- Update `always-visible-topic-edit` element in function
simultaneously.