This is clearly a better home for it, since message_scroll.js is the
only place that reads it, and also lets us provide a clearer name for
the functionality.
Since we are no longer using the "pointer" value sent in
page_params.pointer for anything, there's no value in continuing to
send it from the server to the client.
The remaining code in pointer.js is logic managing state for the
currently selected message.
Since the pointer is no longer used to set the browser's position, we
no longer need this complex code to send updates to the server during
the bankruptcy flow.
It's crazy that we need to do this; one would think that Electron apps
whose sole purpose is to be used with multiple team chat tools would
at least implement the standard desktop notification API correctly.
But it seems worth making this tactical change to prevent every
desktop notification throwing a traceback on those platforms, which if
nothing else results in a lot of error spam.
Fixes#15103.
This was broken when moving the code being called to another file.
This exception caused a pretty weird/nasty bug by interrupting the
message_fetch response handler before it finished updating the
fetch_status data strutures. The end result was that in views where
the "history limited notice" was displayed, local echo would be broken
a confusing notice would be displayed.
In rare situations we would get tracebacks from
list_cursor on the line that I changed here. We
went the entire month of May without a traceback
here, and I can't reproduce the problem.
This is a pretty clear fix, though, and it will
hopefully lead to a more enlightening symptom.
The likely scenario here is that you use `q` to
navigate the stream list and then unsubscribe.
I tested that and couldn't get a traceback,
but I do think the traceback indicates some
possible issues.
The behavior I saw when I did this
appeared to be mostly harmless.
When I deleted a row (by unsubscribing), the code
seemed to effectively disable the cursor. It's
possible we should go to the next row or fully disable
the search.
I opened #15439 to follow up on this and other
cursor-related issues.
The stream_events tests were kinda messy, but
I mostly just consolidated a few sections of
code so that we didn't have to keep
re-stubbing the same functions.
For the actual code, I extracted add_sidebar_row
and then removed the unnecessarily complicated
jQuery trigger mechanisms.
This merges the `exports.get_search_result_legacy` and
`exports.get_search_result` function.
The key differences between the two code paths are as follows:
* We only want to generate suggestions for the queries which
the user is typing or can edit.
For the legacy version, suggestions are displayed for the
entire search string in the searchbox. (`all_operators`)
For the pills enabled version, suggestions are displayed
only for the input which hasn't been converted to pills.
(`query_operators`)
`all_operators` = `base_query_operators` + " " + `query_operators`.
trim is added at the end just to handle the legacy case
where we pass the `base_query` as ''.
* It is not possible to detect whether the user wants to
continue typing in the legacy version. However if the
the searchbox is still focused even after pill creation
we can assume the user still wants to continue typing.
To handle this we push an empty term as the `last` operator.
This is possible since the previous queries have been
completely entered as evident from it's generated pill.
* When using the legacy version, `search_operators` are
the same as `all_operators`, as mentioned in point 1.
In the pills enabled version we perform most of the
computations from the `query_operators`, but we do
require all `all_operators`, only for filtering the last
query's suggestion.
* And there is just one block unique to the legacy search
system. More details are mentioned in the comments of that
block.
We also refactor both the search suggestions node tests,
mainly to make them similar and easier to detect differences
when we switch over to the new version.
Previously we narrowed every time a search pill was created or deleted.
This commit allows the user to be able to continue typing without the
lag of narrowing.
This behaviour matches with the legacy version, whose code path remains
unchanged.
Under the search pills paradigm it is more natural for the
user to add pills and still continue typing.
Previously everytime a pills gets added the narrow activates
(this is still the case) and then the user had to refocus the
searchbox the continue typing the remaining search query.
The 2 function calls of `open_search_bar_and_close_narrow_description`
was removed from the 2 event handlers since it was called again, from
the `search.initiate_search`.
The "focusin" event was redundant since there are multiple other event
handlers (like the `tab_bar` or `hotkeys`) for this purpose, and all
of them call the `search.initiate_search` function.
The only change made here is the renaming of `operators` variable
to `search_operators`.
That is mostly evident from the fact that we do not need to
make any changes to `node_tests/search_suggestion_legacy.js`.
As mentioned in the previous commit, we make this change
to get a minimal diff between the legacy and search pills
enabled version.
The only changes made here is the renaming of `query_operators`
variable to `search_operators`.
That is mostly evident from the fact that we do not need to
make any changes to `node_tests/search_suggestion.js`.
This will be helpful when we combine this function with it's
legacy function. As most of the logical decisions to generate
the result is based on the `query_operators` variable for the
search pills enabled version and the `operators` variable for
the legacy search version.
This fixes one of our oldest important user experience issues, namely
that if you never visit the home view, the Zulip webapp would often
load "deep in the past" because the pointer had not advanced.
Fixes#1529.
When fetching older/new messages, we used to resort to the pointer
to act as anchor when message list was empty.
This appears to be an impossible case, as
`fetch_status.can_load_newer_messages`
should be false in this case and user cannot be scrolling an
empty message_list in the first case.
Hence, we raise a fatal error to inform user of the same.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm day/night logo and
we should access those day/night logo elements using
e.g., "#realm-day/night-logo-upload-widget .realm-logo-elements".
since we use image_upload_widget.hbs for realm day/night logo upload
widget we need to extract CSS for realm day/night logo and
place them separately under `#realm-day-logo-upload-widget`
and `#realm-day-logo-upload-widget` css id.
Now we can use common HTML image upload widget template
`image_upload_widget.hbs` for realm icon. we can access icon
element using "#realm-icon-upload-widget .realm-icon-elements".
also we need to extract CSS for realm icon and place them
separately under `#realm-icon-upload-widget` css id.
Messages are automatically marked read when all the messages in
the current narrow are visible. While this is handy, this is
should not happen when any of the overlays are open.
Previously, in `make_tab_data()` we were using the stream name,
which we got from the filter, to call `stream_data.get_sub_by_name()`.
This commit switches to just using `filter._sub`, which is simpler and
better.
Previously, this function relied on the return value of
`filter.get_icon()` which made it brittle.
Directly using the properties of the filter and sub object makes this
more explicit about the intentions and robust.
In commit 4f6377d493 we added
`_stream_params` as a way of storing attributes such as stream name
and stream privacy, this involved adding a few calls within functions
that updated these values (in order to maintain consistency).
This commit replaces `_stream_params` with an always consistent `_sub`
object and removes unnecessary `_stream_params` related code. Once the
`_sub` object is available, calls to `stream_data` may be considered
suspicious as they can often be avoided by just picking the desired
attribute off of the `_sub` object.
Previously, this bit of code was looking for specific icons on the
navbar, but it's more semantic to just look for the `.fa` which is a
direct child of `.stream`. It also makes the code cleaner, to have a
single call here.
This commit removes a redundant line of code which was converting from
hex to RGB rounding off and then converting from RGB to hex again.
This line was (mistakenly) introduced in
eb4a2b9d4e while removing a hover effect
that had become irrelevant.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
This adds support for a "spoiler" syntax in Zulip's markdown, which
can be used to hide content that one doesn't want to be immediately
visible without a click.
We use our own spoiler block syntax inspired by Zulip's existing quote
and math block markdown extensions, rather than requiring a token on
every line, as is present in some other markdown spoiler
implementations.
Fixes#5802.
Co-authored-by: Dylan Nugent <dylnuge@gmail.com>
Now we can remove `user_avatar_file_input_error` id and added new class
`image_file_input_error`.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can
have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and added new class
'image_file_input'.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can have
only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and add common class `image_block`.
we can access this class using `#user-avatar-upload-widget .image_block`
so that we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove the id `avatar-spinner-background` and access spinner
element from `#user-avatar-upload-widget .settings-page-upload-text` so
that we can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
The upload text element is wrongly named as id=user_avatar_upload_button.
now we can remove that id and access upload text element from
`#user-avatar-upload-widget .settings-page-upload-text` so that we
can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Renaming "user-settings-avatar" to "image_upload_button" since the
`user-settings-avatar` name is irrelevant/confusing for the upload
button, and converting the id into a class so that we could just have
only one outer id.
This changes the user avatar image display implementation to more
closely match how the realm icon and realm logo image features are
structured. This is early preparatory work towards sharing this code
between the various widgets.
The previous commit introduced a bug where it was not intuitive
for the user to scroll again.
For the current narrow, new messages were fetched again only when
scrolled to the bottom as usually there are many messages displayed.
However when the edge case mentioned in the previous commit
occured, it was not very obvious that a scroll should be done
or we could already be at the bottom and could not scroll again
to trigger a fetch.
`message_viewport.at_bottom` has a relevant comment explaining
this behaviour.
The previous commit handled the rare race condition. However,
there is a possibility that the rare race condition might occur
again while we are handling the previous condition.
This commit resolves these 2 problems by performing a re-fetch
while also resetting the `expected_max_message_id` and this
approach has two benefits:
1. The reset prevents an infinite loop, if somehow the expected
max message's id gets corrupted resulting in a situation
where the server can never send an id greater than that even
after fetching.
2. Even though we stop after just one re-fetch the race condition
might recursively occur while we handle the previous race
condition. And even though the reset prevents multiple re-fetches,
we don't have the missing message problem.
This is because we treat the next race condition as a new race
condition instead of it being a continuation of the previous.
The `expected_max_message_id` gets updated again, on receiving
a new message. Thus it can again enter the `fetch_status` block
as the reset value is updated again.
If a user sends a message while the latest batch of
messages are being fetched, the new message recieved
from `server_events` gets displayed temporarily out of
order (just after the the current batch of messages)
for the current narrow.
We could just discard the new message events if we havent
recieved the last message i.e. when `found_newest` = False,
since we would recieve them on furthur fetching of that
narrow.
But this would create another bug where the new messages
sent while fetching the last batch of messages would not
get rendered. Because, `found_newest` = True and we would
no longer fetch messages for that narrow, thus the new
messages would not get fetched and are also discarded from
the events codepath.
Thus to resolve both these bugs we use the following approach:
* We do not add the new batch of messages for the current narrow
while `has_found_newest` = False.
* We store the latest message id which should be displayed at the
bottom of the narrow in `fetch_status`.
* Ideally `expected_max_message_id`'s value should be equal to the
last item's id in `MessageListData`.
* So the messages received while `has_found_newest` = False,
will be fetched later and also the `expected_max_message_id`
value gets updated.
* And after fetching the last batch where `has_found_newest` = True,
we would again fetch messages if the `expected_max_message_id` is
greater than the last message's id found on fetching by refusing to
update the server provided `has_found_newest` = True in `fetch_status`.
Another benefit of not discarding the events is that the
message gets processed not rendered i.e. we still get desktop
notifications and unread count updates.
Fixes#14017
This commit removes is_old_stream property from the stream objects
returned by the API. This property was unnecessary and is essentially
equivalent to 'stream_weekly_traffic != null'.
We compute sub.is_old_stream in stream_data.update_calculated_fields
in frontend code and it is used to check whether we have a non-null
stream_weekly_traffic or not.
Fixes#15181.
We refactor these 2 notices to match with the loading indicators,
thus they have been moved to `message_scroll.js`.
After a successful message fetch, we have logic to decide whether
we want to display the notices and also whether we want to hide
the loading indicators (which are already displayed).
We also conservatively hide the notices similar to the indicators
every time we narrow.
The only exception is that we show the history limit notice on
deactivating the narrow (visiting `home_msg_list`).
Since on narrowing we call `load_messages_for_narrow`,
which fetches both top and bottom messages, two loading
indicators were temporarily displayed.
This was also the case for the `home_msg_list` when we
call `mesage_fetch.initialize` on startup.
To resolve this we do not display the bottom loading
indicator (for new messages), if the older messages
are being fetched too. This is only for the initial
narrow change, and the bottom loading indicator will
be displayed correctly when the user is at the bottom.
This fixes a regression introduced when we added bottom loading
indicators at all, which was temporarily reverted in
67053ff479 before being restored in the
last couple commits.