So that `update_or_create_stripe_customer` can work for Customer
objects with either a realm or remote_server, we create an abstract
base class, BillingSession, and implement a child class for the
current implementation of Customer objects with a realm.
Refactoring `update_or_create_stripe_customer` also moves
`create_stripe_customer` and `replace_payment_method` to the
BillingSession class.
In ensure_customer_does_not_have_active_plan, we were already going
through the Customer table to get/check for an active CustomerPlan.
Now we directly get/check for an active CustomerPlan with via the
Customer, which allows for reusing this function for Customer
objects without a Realm set.
When being called, the wrapped function is passed `PaymentIntent`
(the `content_object` of `Event`). With that, since `customer` can be
`None`, an assertion is also required.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>
Now that we pass in the UserProfile.id in the metadata to Stripe's
PaymentIntent objects, we no longer need to retrieve the user via
delivery_email. It makes more sense to just fetch the user by ID
and then get the latest delivery_email directly.
Note that an update to Stripe's fixtures is not necessary here
since a previous commit already modified the metadata passed to
both stripe.Session/PaymentIntent objects.
Previously, our Stripe webhook event handler code retrieved the
user's email from Stripe using the stripe.Customer.email attribute.
This led to situations such that whenever the email that Stripe had
did not correspond to a UserProfile in Zulip, the payment flow
failed since we couldn't find a UserProfile associated with the
given email.
Now, we pass in the UserProfile.id in the metadata to Stripe's
checkout Session object, so that we can fetch the correct email
in future Stripe requests.