Our flush functions update user profile cache entries which can cause
confusing race conditions (see e.g. #1257). To resolve this, we move
all the user_profile flush functions to delete the entry instead of
updating it -- it will then be fetched as part of the next request
that needs to access the user object.
There are still races here, and there is perhaps an argument that a
better fix for this would be to re-fetch the object and then put it
into the cache, but this resolves the main cache correctness problem
we had with the previous implementation.
Fixes: #1322.
This makes us more consistent, since we have other wrappers
like client_patch, client_put, and client_delete.
Wrapping also will facilitate instrumentation of our posting code.
This function is only called in cases where user_profile isn't None,
and the code reads better if we just check that first rather than
checking it on every line that accesses user_profile.
This allows the frontend to fetch data on the subscribers list (etc.)
for streams where the user has never been subscribed, making it
possible to implement UI showing details like subscribe counts on the
subscriptions page.
This is likely a performance regression for very large teams with
large numbers of streams; we'll want to do some testing to determine
the impact (and thus whether we should make this feature only fully
enabled for larger realms).
There were a bunch of authorization and well-formedness checks in
zerver.lib.actions.do_update_message that I moved to
zerver.views.messages.update_message_backend.
Reason: by convention, functions in actions.py complete their actions;
error checking should be done outside the file when possible.
Fixes: #1150.
This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
Correctly encode and decode strings in convert_html_to_markdown.
It wasn't possible to use universal_newlines=True since
Popen.communicate doesn't encode/decode strings correctly on
python 2.