var directional_hotkeys = { 40: get_next_visible, // down arrow 38: get_prev_visible, // up arrow 36: get_first_visible, // Home 35: get_last_visible // End }; function process_hotkey(code) { var next_zephyr; if (code in directional_hotkeys) { next_zephyr = directional_hotkeys[code](selected_zephyr); if (next_zephyr.length !== 0) { select_zephyr(next_zephyr, true); } if ((next_zephyr.length === 0) && (code === 40)) { // At the last zephyr, scroll to the bottom so we have // lots of nice whitespace for new zephyrs coming in. // // FIXME: this doesn't work for End because get_last_visible() // always returns a zephyr. $("#main_div").scrollTop($("#main_div").prop("scrollHeight")); } return process_hotkey; } switch (code) { case 27: // Esc: hide compose pane hide_compose(); return process_hotkey; case 82: // 'r': respond to zephyr respond_to_zephyr(); return process_key_in_input; case 71: // 'g': start of "go to" command return process_goto_hotkey; } return false; } function process_goto_hotkey(code) { switch (code) { case 67: // 'c': narrow by recipient narrow_by_recipient(); break; case 73: // 'i': narrow by instance narrow_instance(); break; case 80: // 'p': narrow to personals narrow_all_personals(); break; case 65: // 'a': un-narrow show_all_messages(); break; case 27: // Esc: hide compose pane hide_compose(); break; } /* Always return to the initial hotkey mode, even with an unrecognized "go to" command. */ return process_hotkey; } function process_key_in_input(code) { if (code === 27) { // User hit Escape key hide_compose(); return process_hotkey; } return false; } /* The current handler function for keydown events. It should return a new handler, or 'false' to decline to handle the event. */ var keydown_handler = process_hotkey; $(document).keydown(function (event) { var result = keydown_handler(event.keyCode); if (typeof result === 'function') { keydown_handler = result; event.preventDefault(); } });