""" Fenced Code Extension for Python Markdown ========================================= This extension adds Fenced Code Blocks to Python-Markdown. >>> import markdown >>> text = ''' ... A paragraph before a fenced code block: ... ... ~~~ ... Fenced code block ... ~~~ ... ''' >>> html = markdown.markdown(text, extensions=['fenced_code']) >>> print html
A paragraph before a fenced code block:
Fenced code block
    
Works with safe_mode also (we check this because we are using the HtmlStash):
    >>> print markdown.markdown(text, extensions=['fenced_code'], safe_mode='replace')
    A paragraph before a fenced code block:
Fenced code block
    
Include tilde's in a code block and wrap with blank lines:
    >>> text = '''
    ... ~~~~~~~~
    ...
    ... ~~~~
    ... ~~~~~~~~'''
    >>> print markdown.markdown(text, extensions=['fenced_code'])
    
    ~~~~
    
Removes trailing whitespace from code blocks that cause horizontal scrolling
    >>> import markdown
    >>> text = '''
    ... A paragraph before a fenced code block:
    ...
    ... ~~~
    ... Fenced code block    \t\t\t\t\t\t\t
    ... ~~~
    ... '''
    >>> html = markdown.markdown(text, extensions=['fenced_code'])
    >>> print html
    A paragraph before a fenced code block:
Fenced code block
    
Language tags:
    >>> text = '''
    ... ~~~~{.python}
    ... # Some python code
    ... ~~~~'''
    >>> print markdown.markdown(text, extensions=['fenced_code'])
    # Some python code
    
Copyright 2007-2008 [Waylan Limberg](http://achinghead.com/).
Project website: {}\n"
LANG_TAG = ' class="{}"'
def validate_curl_content(lines: List[str]) -> None:
    error_msg = """
Missing required -X argument in curl command:
{command}
""".strip()
    for line in lines:
        regex = r'curl [-](sS)?X "?(GET|DELETE|PATCH|POST)"?'
        if line.startswith("curl"):
            if re.search(regex, line) is None:
                raise MarkdownRenderingException(error_msg.format(command=line.strip()))
CODE_VALIDATORS = {
    "curl": validate_curl_content,
}
class FencedCodeExtension(Extension):
    def __init__(self, config: Mapping[str, Any] = {}) -> None:
        self.config = {
            "run_content_validators": [
                config.get("run_content_validators", False),
                "Boolean specifying whether to run content validation code in CodeHandler",
            ],
        }
        for key, value in config.items():
            self.setConfig(key, value)
    def extendMarkdown(self, md: Markdown) -> None:
        """ Add FencedBlockPreprocessor to the Markdown instance. """
        md.registerExtension(self)
        processor = FencedBlockPreprocessor(
            md, run_content_validators=self.config["run_content_validators"][0]
        )
        md.preprocessors.register(processor, "fenced_code_block", 25)
class BaseHandler:
    def handle_line(self, line: str) -> None:
        raise NotImplementedError()
    def done(self) -> None:
        raise NotImplementedError()
def generic_handler(
    processor: Any,
    output: MutableSequence[str],
    fence: str,
    lang: str,
    header: str,
    run_content_validators: bool = False,
    default_language: Optional[str] = None,
) -> BaseHandler:
    lang = lang.lower()
    if lang in ("quote", "quoted"):
        return QuoteHandler(processor, output, fence, default_language)
    elif lang == "math":
        return TexHandler(processor, output, fence)
    elif lang == "spoiler":
        return SpoilerHandler(processor, output, fence, header)
    else:
        return CodeHandler(processor, output, fence, lang, run_content_validators)
def check_for_new_fence(
    processor: Any,
    output: MutableSequence[str],
    line: str,
    run_content_validators: bool = False,
    default_language: Optional[str] = None,
) -> None:
    m = FENCE_RE.match(line)
    if m:
        fence = m.group("fence")
        lang = m.group("lang")
        header = m.group("header")
        if not lang and default_language:
            lang = default_language
        handler = generic_handler(
            processor, output, fence, lang, header, run_content_validators, default_language
        )
        processor.push(handler)
    else:
        output.append(line)
class OuterHandler(BaseHandler):
    def __init__(
        self,
        processor: Any,
        output: MutableSequence[str],
        run_content_validators: bool = False,
        default_language: Optional[str] = None,
    ) -> None:
        self.output = output
        self.processor = processor
        self.run_content_validators = run_content_validators
        self.default_language = default_language
    def handle_line(self, line: str) -> None:
        check_for_new_fence(
            self.processor, self.output, line, self.run_content_validators, self.default_language
        )
    def done(self) -> None:
        self.processor.pop()
class CodeHandler(BaseHandler):
    def __init__(
        self,
        processor: Any,
        output: MutableSequence[str],
        fence: str,
        lang: str,
        run_content_validators: bool = False,
    ) -> None:
        self.processor = processor
        self.output = output
        self.fence = fence
        self.lang = lang
        self.lines: List[str] = []
        self.run_content_validators = run_content_validators
    def handle_line(self, line: str) -> None:
        if line.rstrip() == self.fence:
            self.done()
        else:
            self.lines.append(line.rstrip())
    def done(self) -> None:
        text = "\n".join(self.lines)
        # run content validators (if any)
        if self.run_content_validators:
            validator = CODE_VALIDATORS.get(self.lang, lambda text: None)
            validator(self.lines)
        text = self.processor.format_code(self.lang, text)
        text = self.processor.placeholder(text)
        processed_lines = text.split("\n")
        self.output.append("")
        self.output.extend(processed_lines)
        self.output.append("")
        self.processor.pop()
class QuoteHandler(BaseHandler):
    def __init__(
        self,
        processor: Any,
        output: MutableSequence[str],
        fence: str,
        default_language: Optional[str] = None,
    ) -> None:
        self.processor = processor
        self.output = output
        self.fence = fence
        self.lines: List[str] = []
        self.default_language = default_language
    def handle_line(self, line: str) -> None:
        if line.rstrip() == self.fence:
            self.done()
        else:
            check_for_new_fence(
                self.processor, self.lines, line, default_language=self.default_language
            )
    def done(self) -> None:
        text = "\n".join(self.lines)
        text = self.processor.format_quote(text)
        processed_lines = text.split("\n")
        self.output.append("")
        self.output.extend(processed_lines)
        self.output.append("")
        self.processor.pop()
class SpoilerHandler(BaseHandler):
    def __init__(
        self, processor: Any, output: MutableSequence[str], fence: str, spoiler_header: str
    ) -> None:
        self.processor = processor
        self.output = output
        self.fence = fence
        self.spoiler_header = spoiler_header
        self.lines: List[str] = []
    def handle_line(self, line: str) -> None:
        if line.rstrip() == self.fence:
            self.done()
        else:
            check_for_new_fence(self.processor, self.lines, line)
    def done(self) -> None:
        if len(self.lines) == 0:
            # No content, do nothing
            return
        else:
            header = self.spoiler_header
            text = "\n".join(self.lines)
        text = self.processor.format_spoiler(header, text)
        processed_lines = text.split("\n")
        self.output.append("")
        self.output.extend(processed_lines)
        self.output.append("")
        self.processor.pop()
class TexHandler(BaseHandler):
    def __init__(self, processor: Any, output: MutableSequence[str], fence: str) -> None:
        self.processor = processor
        self.output = output
        self.fence = fence
        self.lines: List[str] = []
    def handle_line(self, line: str) -> None:
        if line.rstrip() == self.fence:
            self.done()
        else:
            self.lines.append(line)
    def done(self) -> None:
        text = "\n".join(self.lines)
        text = self.processor.format_tex(text)
        text = self.processor.placeholder(text)
        processed_lines = text.split("\n")
        self.output.append("")
        self.output.extend(processed_lines)
        self.output.append("")
        self.processor.pop()
class FencedBlockPreprocessor(Preprocessor):
    def __init__(self, md: Markdown, run_content_validators: bool = False) -> None:
        super().__init__(md)
        self.checked_for_codehilite = False
        self.run_content_validators = run_content_validators
        self.codehilite_conf: Mapping[str, Sequence[Any]] = {}
    def push(self, handler: BaseHandler) -> None:
        self.handlers.append(handler)
    def pop(self) -> None:
        self.handlers.pop()
    def run(self, lines: Iterable[str]) -> List[str]:
        """ Match and store Fenced Code Blocks in the HtmlStash. """
        output: List[str] = []
        processor = self
        self.handlers: List[BaseHandler] = []
        default_language = None
        try:
            default_language = self.md.zulip_realm.default_code_block_language
        except AttributeError:
            pass
        handler = OuterHandler(processor, output, self.run_content_validators, default_language)
        self.push(handler)
        for line in lines:
            self.handlers[-1].handle_line(line)
        while self.handlers:
            self.handlers[-1].done()
        # This fiddly handling of new lines at the end of our output was done to make
        # existing tests pass. Markdown is just kind of funny when it comes to new lines,
        # but we could probably remove this hack.
        if len(output) > 2 and output[-2] != "":
            output.append("")
        return output
    def format_code(self, lang: str, text: str) -> str:
        if lang:
            langclass = LANG_TAG.format(lang)
        else:
            langclass = ""
        # Check for code hilite extension
        if not self.checked_for_codehilite:
            for ext in self.md.registeredExtensions:
                if isinstance(ext, CodeHiliteExtension):
                    self.codehilite_conf = ext.config
                    break
            self.checked_for_codehilite = True
        # If config is not empty, then the codehighlite extension
        # is enabled, so we call it to highlite the code
        if self.codehilite_conf:
            highliter = CodeHilite(
                text,
                linenums=self.codehilite_conf["linenums"][0],
                guess_lang=self.codehilite_conf["guess_lang"][0],
                css_class=self.codehilite_conf["css_class"][0],
                style=self.codehilite_conf["pygments_style"][0],
                use_pygments=self.codehilite_conf["use_pygments"][0],
                lang=(lang or None),
                noclasses=self.codehilite_conf["noclasses"][0],
            )
            code = highliter.hilite().rstrip("\n")
        else:
            code = CODE_WRAP.format(langclass, self._escape(text))
        # To support our "view in playground" feature, the frontend
        # needs to know what Pygments language was used for
        # highlighting this code block.  We record this in a data
        # attribute attached to the outer `pre` element.
        # Unfortunately, the pygments API doesn't offer a way to add
        # this, so we need to do it in a post-processing step.
        if lang:
            div_tag = lxml.html.fromstring(code)
            # For the value of our data element, we get the lexer
            # subclass name instead of directly using the language,
            # since that canonicalizes aliases (Eg: `js` and
            # `javascript` will be mapped to `JavaScript`).
            try:
                code_language = get_lexer_by_name(lang).name
            except ClassNotFound:
                # If there isn't a Pygments lexer by this name, we
                # still tag it with the user's data-code-language
                # value, since this allows hooking up a "playground"
                # for custom "languages" that aren't known to Pygments.
                code_language = lang
            div_tag.attrib["data-code-language"] = code_language
            code = lxml.html.tostring(div_tag, encoding="unicode")
        return code
    def format_quote(self, text: str) -> str:
        paragraphs = text.split("\n")
        quoted_paragraphs = []
        for paragraph in paragraphs:
            lines = paragraph.split("\n")
            quoted_paragraphs.append("\n".join("> " + line for line in lines))
        return "\n".join(quoted_paragraphs)
    def format_spoiler(self, header: str, text: str) -> str:
        output = []
        header_div_open_html = '