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			102 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
exports.send_message = function (request, on_success, error) {
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    channel.post({
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        url: "/json/messages",
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        data: request,
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        success: function success(data) {
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            // Call back to our callers to do things like closing the compose
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            // box and turning off spinners and reifying locally echoed messages.
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            on_success(data);
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            // Once everything is done, get ready to report times to the server.
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            sent_messages.report_server_ack(request.local_id);
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        },
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        error(xhr, error_type) {
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            if (error_type !== "timeout" && reload_state.is_pending()) {
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                // The error might be due to the server changing
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                reload.initiate({
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                    immediate: true,
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                    save_pointer: true,
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                    save_narrow: true,
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                    save_compose: true,
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                    send_after_reload: true,
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                });
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                return;
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            }
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            const response = channel.xhr_error_message("Error sending message", xhr);
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            error(response);
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        },
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    });
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};
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exports.reply_message = function (opts) {
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    // This code does an application-triggered reply to a message (as
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    // opposed to the user themselves doing it).  Its only use case
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    // for now is experimental widget-aware bots, so treat this as
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    // somewhat beta code.  To understand the use case, think of a
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    // bot that wants to give users 3 or 4 canned replies to some
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    // choice, but it wants to front-end each of these options
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    // with a one-click button.  This function is part of that architecture.
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    const message = opts.message;
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    let content = opts.content;
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    function success() {
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        // TODO: If server response comes back before the message event,
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        //       we could show it earlier, although that creates some
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        //       complexity.  For now do nothing.  (Note that send_message
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        //       already handles things like reporting times to the server.)
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    }
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    function error() {
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        // TODO: In our current use case, which is widgets, to meaningfully
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        //       handle errors, we would want the widget to provide some
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        //       kind of callback to us so it can do some appropriate UI.
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        //       For now do nothing.
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    }
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    const locally_echoed = false;
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    const local_id = sent_messages.get_new_local_id();
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    const reply = {
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        sender_id: page_params.user_id,
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        queue_id: page_params.queue_id,
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        local_id,
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    };
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    sent_messages.start_tracking_message({
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        local_id,
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        locally_echoed,
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    });
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    if (message.type === "stream") {
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        const stream = message.stream;
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        const mention = people.get_mention_syntax(message.sender_full_name, message.sender_id);
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        content = mention + " " + content;
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        reply.type = "stream";
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        reply.to = stream;
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        reply.content = content;
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        reply.topic = message.topic;
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        exports.send_message(reply, success, error);
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        return;
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    }
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    if (message.type === "private") {
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        const pm_recipient = people.pm_reply_to(message);
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        reply.type = "private";
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        reply.to = JSON.stringify(pm_recipient.split(","));
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        reply.content = content;
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        exports.send_message(reply, success, error);
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        return;
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    }
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    blueslip.error("unknown message type: " + message.type);
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};
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window.transmit = exports;
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