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ES and TypeScript modules are strict by default and don’t need this directive. ESLint will remind us to add it to new CommonJS files and remove it from ES and TypeScript modules. Signed-off-by: Anders Kaseorg <anders@zulip.com>
336 lines
12 KiB
JavaScript
336 lines
12 KiB
JavaScript
"use strict";
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const util = require("./util");
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// Read https://zulip.readthedocs.io/en/latest/subsystems/hashchange-system.html
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function preserve_state(send_after_reload, save_pointer, save_narrow, save_compose) {
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if (!localstorage.supported()) {
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// If local storage is not supported by the browser, we can't
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// save the browser's position across reloads (since there's
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// no secure way to pass that state in a signed fashion to the
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// next instance of the browser client).
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//
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// So we jure return here and let the reload proceed without
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// having preserved state. We keep the hash the same so we'll
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// at least save their narrow state.
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blueslip.log("Can't preserve state; no local storage.");
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return;
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}
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if (send_after_reload === undefined) {
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send_after_reload = 0;
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}
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let url = "#reload:send_after_reload=" + Number(send_after_reload);
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url += "+csrf_token=" + encodeURIComponent(csrf_token);
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if (save_compose) {
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const msg_type = compose_state.get_message_type();
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if (msg_type === "stream") {
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url += "+msg_type=stream";
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url += "+stream=" + encodeURIComponent(compose_state.stream_name());
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url += "+topic=" + encodeURIComponent(compose_state.topic());
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} else if (msg_type === "private") {
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url += "+msg_type=private";
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url += "+recipient=" + encodeURIComponent(compose_state.private_message_recipient());
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}
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if (msg_type) {
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url += "+msg=" + encodeURIComponent(compose_state.message_content());
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}
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}
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if (save_pointer) {
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const pointer = home_msg_list.selected_id();
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if (pointer !== -1) {
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url += "+pointer=" + pointer;
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}
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}
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if (save_narrow) {
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const row = home_msg_list.selected_row();
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if (!narrow_state.active()) {
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if (row.length > 0) {
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url += "+offset=" + row.offset().top;
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}
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} else {
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url += "+offset=" + home_msg_list.pre_narrow_offset;
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const narrow_pointer = message_list.narrowed.selected_id();
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if (narrow_pointer !== -1) {
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url += "+narrow_pointer=" + narrow_pointer;
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}
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const narrow_row = message_list.narrowed.selected_row();
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if (narrow_row.length > 0) {
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url += "+narrow_offset=" + narrow_row.offset().top;
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}
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}
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}
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let oldhash = window.location.hash;
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if (oldhash.length !== 0 && oldhash[0] === "#") {
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oldhash = oldhash.slice(1);
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}
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url += "+oldhash=" + encodeURIComponent(oldhash);
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const ls = localstorage();
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// Delete all the previous preserved states.
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ls.removeRegex("reload:\\d+");
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// To protect the browser against CSRF type attacks, the reload
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// logic uses a random token (to distinct this browser from
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// others) which is passed via the URL to the browser (post
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// reloading). The token is a key into local storage, where we
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// marshall and store the URL.
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//
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// TODO: Remove the now-unnecessary URL-encoding logic above and
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// just pass the actual data structures through local storage.
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const token = util.random_int(0, 1024 * 1024 * 1024 * 1024);
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ls.set("reload:" + token, url);
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window.location.replace("#reload:" + token);
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}
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// Check if we're doing a compose-preserving reload. This must be
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// done before the first call to get_events
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exports.initialize = function () {
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const location = window.location.toString();
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const hash_fragment = location.substring(location.indexOf("#") + 1);
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// hash_fragment should be e.g. `reload:12345123412312`
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if (hash_fragment.search("reload:") !== 0) {
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return;
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}
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// Using the token, recover the saved pre-reload data from local
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// storage. Afterwards, we clear the reload entry from local
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// storage to avoid a local storage space leak.
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const ls = localstorage();
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let fragment = ls.get(hash_fragment);
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if (fragment === undefined) {
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// Since this can happen sometimes with hand-reloading, it's
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// not really worth throwing an exception if these don't
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// exist, but be log it so that it's available for future
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// debugging if an exception happens later.
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blueslip.info("Invalid hash change reload token");
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hashchange.changehash("");
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return;
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}
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ls.remove(hash_fragment);
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fragment = fragment.replace(/^reload:/, "");
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const keyvals = fragment.split("+");
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const vars = {};
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for (const str of keyvals) {
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const pair = str.split("=");
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vars[pair[0]] = decodeURIComponent(pair[1]);
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}
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if (vars.msg !== undefined) {
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const send_now = parseInt(vars.send_after_reload, 10);
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try {
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// TODO: preserve focus
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const topic = util.get_reload_topic(vars);
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compose_actions.start(vars.msg_type, {
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stream: vars.stream || "",
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topic: topic || "",
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private_message_recipient: vars.recipient || "",
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content: vars.msg || "",
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});
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if (send_now) {
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compose.finish();
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}
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} catch (err) {
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// We log an error if we can't open the compose box, but otherwise
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// we continue, since this is not critical.
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blueslip.warn(err.toString());
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}
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}
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const pointer = parseInt(vars.pointer, 10);
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if (pointer) {
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page_params.initial_pointer = pointer;
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}
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const offset = parseInt(vars.offset, 10);
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if (offset) {
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page_params.initial_offset = offset;
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}
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const narrow_pointer = parseInt(vars.narrow_pointer, 10);
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if (narrow_pointer) {
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page_params.initial_narrow_pointer = narrow_pointer;
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}
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const narrow_offset = parseInt(vars.narrow_offset, 10);
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if (narrow_offset) {
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page_params.initial_narrow_offset = narrow_offset;
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}
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activity.new_user_input = false;
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hashchange.changehash(vars.oldhash);
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};
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function do_reload_app(send_after_reload, save_pointer, save_narrow, save_compose, message) {
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if (reload_state.is_in_progress()) {
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blueslip.log("do_reload_app: Doing nothing since reload_in_progress");
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return;
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}
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// TODO: we should completely disable the UI here
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if (save_pointer || save_narrow || save_compose) {
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try {
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preserve_state(send_after_reload, save_pointer, save_narrow, save_compose);
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} catch (ex) {
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blueslip.error("Failed to preserve state", undefined, ex.stack);
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}
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}
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if (message === undefined) {
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message = "Reloading ...";
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}
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// TODO: We need a better API for showing messages.
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ui_report.message(message, $("#reloading-application"));
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blueslip.log("Starting server requested page reload");
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reload_state.set_state_to_in_progress();
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// Sometimes the window.location.reload that we attempt has no
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// immediate effect (likely by browsers trying to save power by
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// skipping requested reloads), which can leave the Zulip app in a
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// broken state and cause lots of confusing tracebacks. So, we
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// set ourselves to try reloading a bit later, both periodically
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// and when the user focuses the window.
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$(window).on("focus", () => {
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blueslip.log("Retrying on-focus page reload");
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window.location.reload(true);
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});
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setInterval(() => {
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blueslip.log("Retrying page reload due to 30s timer");
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window.location.reload(true);
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}, 30000);
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try {
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server_events.cleanup_event_queue();
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} catch (ex) {
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blueslip.error("Failed to cleanup before reloading", undefined, ex.stack);
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}
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window.location.reload(true);
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}
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exports.initiate = function (options) {
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options = {
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immediate: false,
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save_pointer: true,
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save_narrow: true,
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save_compose: true,
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send_after_reload: false,
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...options,
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};
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if (
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options.save_pointer === undefined ||
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options.save_narrow === undefined ||
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options.save_compose === undefined
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) {
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blueslip.error("reload.initiate() called without explicit save options.");
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}
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if (options.immediate) {
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do_reload_app(
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options.send_after_reload,
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options.save_pointer,
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options.save_narrow,
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options.save_compose,
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options.message,
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);
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}
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if (reload_state.is_pending()) {
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return;
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}
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reload_state.set_state_to_pending();
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// We're now planning to execute a reload of the browser, usually
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// to get an updated version of the Zulip webapp code. Because in
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// most cases all browsers will be receiving this notice at the
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// same or similar times, we need to randomize the time that we do
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// this in order to avoid a thundering herd overloading the server.
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//
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// Additionally, we try to do this reload at a time the user will
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// not notice. So completely idle clients will reload first;
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// those will an open compose box will wait until the message has
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// been sent (or until it's clear the user isn't likely to send it).
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//
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// And then we unconditionally reload sometime after 30 minutes
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// even if there is continued activity, because we don't support
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// old JavaScript versions against newer servers and eventually
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// letting that situation continue will lead to users seeing bugs.
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//
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// It's a little odd that how this timeout logic works with
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// compose box resets including the random variance, but that
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// makes it simple to reason about: We know that reloads will be
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// spread over at least 5 minutes in all cases.
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let idle_control;
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const random_variance = util.random_int(0, 1000 * 60 * 5);
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const unconditional_timeout = 1000 * 60 * 30 + random_variance;
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const composing_idle_timeout = 1000 * 60 * 7 + random_variance;
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const basic_idle_timeout = 1000 * 60 * 1 + random_variance;
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let compose_started_handler;
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function reload_from_idle() {
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do_reload_app(
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false,
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options.save_pointer,
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options.save_narrow,
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options.save_compose,
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options.message,
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);
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}
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// Make sure we always do a reload eventually after
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// unconditional_timeout. Because we save cursor location and
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// compose state when reloading, we expect this to not be
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// particularly disruptive.
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setTimeout(reload_from_idle, unconditional_timeout);
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const compose_done_handler = function () {
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// If the user sends their message or otherwise closes
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// compose, we return them to the not-composing timeouts.
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idle_control.cancel();
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idle_control = $(document).idle({idle: basic_idle_timeout, onIdle: reload_from_idle});
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$(document).off("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
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$(document).on("compose_started.zulip", compose_started_handler);
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};
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compose_started_handler = function () {
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// If the user stops being idle and starts composing a
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// message, switch to the compose-open timeouts.
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idle_control.cancel();
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idle_control = $(document).idle({idle: composing_idle_timeout, onIdle: reload_from_idle});
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$(document).off("compose_started.zulip", compose_started_handler);
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$(document).on("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
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};
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if (compose_state.composing()) {
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idle_control = $(document).idle({idle: composing_idle_timeout, onIdle: reload_from_idle});
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$(document).on("compose_canceled.zulip compose_finished.zulip", compose_done_handler);
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} else {
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idle_control = $(document).idle({idle: basic_idle_timeout, onIdle: reload_from_idle});
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$(document).on("compose_started.zulip", compose_started_handler);
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}
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};
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window.addEventListener("beforeunload", () => {
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// When navigating away from the page do not try to reload.
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// The polling get_events call will fail after we delete the event queue.
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// When that happens we reload the page to correct the problem. If this
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// happens before the navigation is complete the user is kept captive at
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// zulip.
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blueslip.log("Setting reload_in_progress in beforeunload handler");
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reload_state.set_state_to_in_progress();
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});
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window.reload = exports;
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