Files
zulip/static/js/sent_messages.js
Anders Kaseorg 6ec808b8df js: Add "use strict" directive to CommonJS files.
ES and TypeScript modules are strict by default and don’t need this
directive.  ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-31 22:09:46 -07:00

173 lines
3.9 KiB
JavaScript

"use strict";
exports.messages = new Map();
exports.reset_id_state = function () {
exports.next_local_id = 0;
};
exports.get_new_local_id = function () {
exports.next_local_id += 1;
const local_id = exports.next_local_id;
return "loc-" + local_id.toString();
};
function report_send_time(send_time, receive_time, locally_echoed, rendered_changed) {
const data = {
time: send_time.toString(),
received: receive_time.toString(),
locally_echoed,
};
if (locally_echoed) {
data.rendered_content_disparity = rendered_changed;
}
channel.post({
url: "/json/report/send_times",
data,
});
}
exports.start_tracking_message = function (opts) {
const local_id = opts.local_id;
if (!opts.local_id) {
blueslip.error("You must supply a local_id");
return;
}
if (exports.messages.has(local_id)) {
blueslip.error("We are re-using a local_id");
return;
}
const state = new exports.MessageState(opts);
exports.messages.set(local_id, state);
};
class MessageState {
start = new Date();
received = undefined;
send_finished = undefined;
rendered_content_disparity = false;
constructor(opts) {
this.local_id = opts.local_id;
this.locally_echoed = opts.locally_echoed;
}
start_resend() {
this.start = new Date();
this.received = undefined;
this.send_finished = undefined;
this.rendered_content_disparity = false;
}
maybe_restart_event_loop() {
if (this.received) {
// We got our event, no need to do anything
return;
}
blueslip.log(
"Restarting get_events due to " + "delayed receipt of sent message " + this.local_id,
);
server_events.restart_get_events();
}
maybe_report_send_times() {
if (!this.ready()) {
return;
}
report_send_time(
this.send_finished - this.start,
this.received - this.start,
this.locally_echoed,
this.rendered_content_disparity,
);
}
report_event_received() {
this.received = new Date();
this.maybe_report_send_times();
}
mark_disparity() {
this.rendered_content_disparity = true;
}
report_server_ack() {
this.send_finished = new Date();
this.maybe_report_send_times();
// We only start our timer for events coming in here,
// since it's plausible the server rejected our message,
// or took a while to process it, but there is nothing
// wrong with our event loop.
if (!this.received) {
setTimeout(this.maybe_restart_event_loop, 5000);
}
}
ready() {
return this.send_finished !== undefined && this.received !== undefined;
}
}
exports.MessageState = MessageState;
exports.get_message_state = function (local_id) {
const state = exports.messages.get(local_id);
if (!state) {
blueslip.warn("Unknown local_id: " + local_id);
}
return state;
};
exports.mark_disparity = function (local_id) {
const state = exports.get_message_state(local_id);
if (!state) {
return;
}
state.mark_disparity();
};
exports.report_event_received = function (local_id) {
const state = exports.get_message_state(local_id);
if (!state) {
return;
}
state.report_event_received();
};
exports.start_resend = function (local_id) {
const state = exports.get_message_state(local_id);
if (!state) {
return;
}
state.start_resend();
};
exports.report_server_ack = function (local_id) {
const state = exports.get_message_state(local_id);
if (!state) {
return;
}
state.report_server_ack();
};
exports.initialize = function () {
exports.reset_id_state();
};
window.sent_messages = exports;