Files
zulip/static/js/colorspace.js
Anders Kaseorg 6ec808b8df js: Add "use strict" directive to CommonJS files.
ES and TypeScript modules are strict by default and don’t need this
directive.  ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.

Signed-off-by: Anders Kaseorg <anders@zulip.com>
2020-07-31 22:09:46 -07:00

62 lines
1.6 KiB
JavaScript

"use strict";
// Convert an sRGB value in [0, 255] to a linear intensity
// value in [0, 1].
//
// https://en.wikipedia.org/wiki/SRGB#The_reverse_transformation
exports.sRGB_to_linear = function (v) {
v = v / 255.0;
if (v <= 0.04045) {
return v / 12.92;
}
return Math.pow((v + 0.055) / 1.055, 2.4);
};
// Compute luminance (CIE Y stimulus) from linear intensity
// of sRGB / Rec. 709 primaries.
exports.rgb_luminance = function (channel) {
return 0.2126 * channel[0] + 0.7152 * channel[1] + 0.0722 * channel[2];
};
// Convert luminance (photometric, CIE Y)
// to lightness (perceptual, CIE L*)
//
// https://en.wikipedia.org/wiki/Lab_color_space#Forward_transformation
exports.luminance_to_lightness = function (luminance) {
let v;
if (luminance <= 216 / 24389) {
v = (841 / 108) * luminance + 4 / 29;
} else {
v = Math.pow(luminance, 1 / 3);
}
return 116 * v - 16;
};
exports.getDecimalColor = function (hexcolor) {
return {
r: parseInt(hexcolor.substr(1, 2), 16),
g: parseInt(hexcolor.substr(3, 2), 16),
b: parseInt(hexcolor.substr(5, 2), 16),
};
};
exports.getLighterColor = function (rgb, lightness) {
return {
r: Math.round(lightness * 255 + (1 - lightness) * rgb.r),
g: Math.round(lightness * 255 + (1 - lightness) * rgb.g),
b: Math.round(lightness * 255 + (1 - lightness) * rgb.b),
};
};
exports.getHexColor = function (rgb) {
return (
"#" +
parseInt(rgb.r, 10).toString(16) +
parseInt(rgb.g, 10).toString(16) +
parseInt(rgb.b, 10).toString(16)
);
};
window.colorspace = exports;