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ES and TypeScript modules are strict by default and don’t need this directive. ESLint will remind us to add it to new CommonJS files and remove it from ES and TypeScript modules. Signed-off-by: Anders Kaseorg <anders@zulip.com>
353 lines
10 KiB
JavaScript
353 lines
10 KiB
JavaScript
"use strict";
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const _ = require("lodash");
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/*
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Helpers for detecting user activity and managing user idle states
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*/
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/* Broadcast "idle" to server after 5 minutes of local inactivity */
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const DEFAULT_IDLE_TIMEOUT_MS = 5 * 60 * 1000;
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/* Time between keep-alive pings */
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const ACTIVE_PING_INTERVAL_MS = 50 * 1000;
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/* Keep in sync with views.py:update_active_status_backend() */
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exports.ACTIVE = "active";
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exports.IDLE = "idle";
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// When you open Zulip in a new browser window, client_is_active
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// should be true. When a server-initiated reload happens, however,
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// it should be initialized to false. We handle this with a check for
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// whether the window is focused at initialization time.
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exports.client_is_active = document.hasFocus && document.hasFocus();
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// new_user_input is a more strict version of client_is_active used
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// primarily for analytics. We initialize this to true, to count new
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// page loads, but set it to false in the onload function in reload.js
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// if this was a server-initiated-reload to avoid counting a
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// server-initiated reload as user activity.
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exports.new_user_input = true;
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function update_pm_count_in_dom(count_span, value_span, count) {
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const li = count_span.parents("li");
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if (count === 0) {
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count_span.hide();
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li.removeClass("user-with-count");
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value_span.text("");
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return;
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}
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count_span.show();
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li.addClass("user-with-count");
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value_span.text(count);
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}
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function get_pm_list_item(user_id) {
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return buddy_list.find_li({
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key: user_id,
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});
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}
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function set_pm_count(user_ids_string, count) {
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const count_span = get_pm_list_item(user_ids_string).find(".count");
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const value_span = count_span.find(".value");
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update_pm_count_in_dom(count_span, value_span, count);
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}
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exports.update_dom_with_unread_counts = function (counts) {
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// counts is just a data object that gets calculated elsewhere
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// Our job is to update some DOM elements.
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for (const [user_ids_string, count] of counts.pm_count) {
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// TODO: just use user_ids_string in our markup
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const is_pm = !user_ids_string.includes(",");
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if (is_pm) {
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set_pm_count(user_ids_string, count);
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}
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}
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};
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function mark_client_idle() {
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// When we become idle, we don't immediately send anything to the
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// server; instead, we wait for our next periodic update, since
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// this data is fundamentally not timely.
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exports.client_is_active = false;
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}
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exports.redraw_user = function (user_id) {
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if (page_params.realm_presence_disabled) {
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return;
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}
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const filter_text = exports.get_filter_text();
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if (!buddy_data.matches_filter(filter_text, user_id)) {
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return;
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}
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const info = buddy_data.get_item(user_id);
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buddy_list.insert_or_move({
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key: user_id,
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item: info,
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});
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};
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exports.searching = function () {
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return exports.user_filter && exports.user_filter.searching();
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};
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exports.build_user_sidebar = function () {
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if (page_params.realm_presence_disabled) {
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return;
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}
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const filter_text = exports.get_filter_text();
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const user_ids = buddy_data.get_filtered_and_sorted_user_ids(filter_text);
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const finish = blueslip.start_timing("buddy_list.populate");
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buddy_list.populate({
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keys: user_ids,
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});
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finish();
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return user_ids; // for testing
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};
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function do_update_users_for_search() {
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// Hide all the popovers but not userlist sidebar
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// when the user is searching.
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popovers.hide_all_except_sidebars();
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exports.build_user_sidebar();
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exports.user_cursor.reset();
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}
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const update_users_for_search = _.throttle(do_update_users_for_search, 50);
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exports.compute_active_status = function () {
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// The overall algorithm intent for the `status` field is to send
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// `ACTIVE` (aka green circle) if we know the user is at their
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// computer, and IDLE (aka orange circle) if the user might not
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// be:
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//
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// * For the webapp, we just know whether this window has focus.
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// * For the electron desktop app, we also know whether the
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// user is active or idle elsewhere on their system.
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//
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// The check for `get_idle_on_system === undefined` is feature
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// detection; older desktop app releases never set that property.
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if (
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window.electron_bridge !== undefined &&
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window.electron_bridge.get_idle_on_system !== undefined
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) {
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if (window.electron_bridge.get_idle_on_system()) {
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return exports.IDLE;
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}
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return exports.ACTIVE;
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}
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if (exports.client_is_active) {
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return exports.ACTIVE;
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}
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return exports.IDLE;
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};
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function send_presence_to_server(want_redraw) {
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// Zulip has 2 data feeds coming from the server to the client:
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// The server_events data, and this presence feed. Data from
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// server_events is nicely serialized, but if we've been offline
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// and not running for a while (e.g. due to suspend), we can end
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// up with inconsistent state where users appear in presence that
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// don't appear in people.js. We handle this in 2 stages. First,
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// here, we trigger an extra run of the clock-jump check that
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// detects whether this device just resumed from suspend. This
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// ensures that server_events.suspect_offline is always up-to-date
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// before we initiate a presence request.
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//
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// If we did just resume, it will also trigger an immediate
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// server_events request to the server (the success handler to
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// which will clear suspect_offline and potentially trigger a
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// reload if the device was offline for more than
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// DEFAULT_EVENT_QUEUE_TIMEOUT_SECS).
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server_events.check_for_unsuspend();
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channel.post({
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url: "/json/users/me/presence",
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data: {
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status: exports.compute_active_status(),
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ping_only: !want_redraw,
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new_user_input: exports.new_user_input,
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slim_presence: true,
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},
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idempotent: true,
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success(data) {
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// Update Zephyr mirror activity warning
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if (data.zephyr_mirror_active === false) {
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$("#zephyr-mirror-error").addClass("show");
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} else {
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$("#zephyr-mirror-error").removeClass("show");
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}
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exports.new_user_input = false;
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if (want_redraw) {
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presence.set_info(data.presences, data.server_timestamp);
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exports.redraw();
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}
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},
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});
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}
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function mark_client_active() {
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if (!exports.client_is_active) {
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exports.client_is_active = true;
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send_presence_to_server(false);
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}
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}
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exports.initialize = function () {
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$("html").on("mousemove", () => {
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exports.new_user_input = true;
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});
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$(window).on("focus", mark_client_active);
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$(window).idle({
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idle: DEFAULT_IDLE_TIMEOUT_MS,
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onIdle: mark_client_idle,
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onActive: mark_client_active,
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keepTracking: true,
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});
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exports.set_cursor_and_filter();
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exports.build_user_sidebar();
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buddy_list.start_scroll_handler();
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// Let the server know we're here, but pass "false" for
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// want_redraw, since we just got all this info in page_params.
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send_presence_to_server(false);
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function get_full_presence_list_update() {
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send_presence_to_server(true);
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}
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setInterval(get_full_presence_list_update, ACTIVE_PING_INTERVAL_MS);
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};
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exports.update_presence_info = function (user_id, info, server_time) {
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presence.update_info_from_event(user_id, info, server_time);
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exports.redraw_user(user_id);
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pm_list.update_private_messages();
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};
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exports.on_set_away = function (user_id) {
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user_status.set_away(user_id);
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exports.redraw_user(user_id);
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pm_list.update_private_messages();
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};
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exports.on_revoke_away = function (user_id) {
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user_status.revoke_away(user_id);
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exports.redraw_user(user_id);
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pm_list.update_private_messages();
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};
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exports.redraw = function () {
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exports.build_user_sidebar();
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exports.user_cursor.redraw();
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pm_list.update_private_messages();
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};
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exports.reset_users = function () {
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// Call this when we're leaving the search widget.
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exports.build_user_sidebar();
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exports.user_cursor.clear();
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};
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exports.narrow_for_user = function (opts) {
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const user_id = buddy_list.get_key_from_li({li: opts.li});
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return exports.narrow_for_user_id({user_id});
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};
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exports.narrow_for_user_id = function (opts) {
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const person = people.get_by_user_id(opts.user_id);
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const email = person.email;
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narrow.by("pm-with", email, {trigger: "sidebar"});
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exports.user_filter.clear_and_hide_search();
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};
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function keydown_enter_key() {
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const user_id = exports.user_cursor.get_key();
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if (user_id === undefined) {
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return;
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}
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exports.narrow_for_user_id({user_id});
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popovers.hide_all();
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}
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exports.set_cursor_and_filter = function () {
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exports.user_cursor = new ListCursor({
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list: buddy_list,
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highlight_class: "highlighted_user",
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});
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exports.user_filter = new UserSearch({
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update_list: update_users_for_search,
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reset_items: exports.reset_users,
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on_focus: () => exports.user_cursor.reset(),
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});
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const $input = exports.user_filter.input_field();
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$input.on("blur", () => exports.user_cursor.clear());
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keydown_util.handle({
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elem: $input,
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handlers: {
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enter_key() {
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keydown_enter_key();
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return true;
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},
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up_arrow() {
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exports.user_cursor.prev();
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return true;
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},
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down_arrow() {
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exports.user_cursor.next();
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return true;
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},
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},
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});
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};
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exports.initiate_search = function () {
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if (exports.user_filter) {
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exports.user_filter.initiate_search();
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}
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};
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exports.escape_search = function () {
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if (exports.user_filter) {
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exports.user_filter.escape_search();
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}
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};
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exports.get_filter_text = function () {
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if (!exports.user_filter) {
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// This may be overly defensive, but there may be
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// situations where get called before everything is
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// fully initialized. The empty string is a fine
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// default here.
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blueslip.warn("get_filter_text() is called before initialization");
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return "";
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}
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return exports.user_filter.text();
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};
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window.activity = exports;
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