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	Previously, if the user held down the enter button while the socket was disconnected, the client would try to connect in a very tight loop. Now we throttle reconnection attempts to 1 per second. (imported from commit 7b18260b992d5a34f3ea7925cf72b383f84bbabd)
		
			
				
	
	
		
			147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
function Socket(url) {
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    this.url = url;
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    this._is_open = false;
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    this._is_authenticated = false;
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    this._send_queue = [];
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    this._next_req_id = 0;
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    this._requests = {};
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    this._connection_failures = 0;
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    this._timeout_id = null;
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    this._is_unloading = false;
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    $(window).on("unload", function () {
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        this._is_unloading = true;
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    });
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    this._supported_protocols = ['websocket', 'xdr-streaming', 'xhr-streaming',
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                                 'xdr-polling', 'xhr-polling', 'jsonp-polling'];
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    if (page_params.test_suite) {
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        this._supported_protocols = _.reject(this._supported_protocols,
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                                             function (x) { return x === 'xhr-streaming'; });
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    }
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    this._sockjs = new SockJS(url, null, {protocols_whitelist: this._supported_protocols});
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    this._setup_sockjs_callbacks(this._sockjs);
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}
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Socket.prototype = {
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    send: function Socket_send(msg, success, error) {
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        if (! this._can_send()) {
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            this._send_queue.push({msg: msg, success: success, error: error});
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            if (this._timeout_id !== null) {
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                clearTimeout(this._timeout_id);
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            }
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            this._do_reconnect();
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            return;
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        }
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        this._do_send('request', msg, success, error);
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    },
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    _do_send: function Socket__do_send(type, msg, success, error) {
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        var req_id = this._next_req_id;
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        this._next_req_id++;
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        this._requests[req_id] = {success: success, error: error};
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        // TODO: I think we might need to catch exceptions here for certain transports
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        this._sockjs.send(JSON.stringify({client_meta: {req_id: req_id},
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                                          type: type, request: msg}));
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    },
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    _can_send: function Socket__can_send() {
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        return this._is_open && this._is_authenticated;
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    },
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    _drain_queue_send: function Socket__drain_queue_send() {
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        var that = this;
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        var queue = this._send_queue;
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        this._send_queue = [];
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        _.each(queue, function (elem) {
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            that.send(elem.msg, elem.success, elem.error);
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        });
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    },
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    _drain_queue_error: function Socket__drain_queue_error() {
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        var that = this;
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        var queue = this._send_queue;
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        this._send_queue = [];
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        _.each(queue, function (elem) {
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            elem.error('connection');
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        });
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    },
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    _setup_sockjs_callbacks: function Socket__setup_sockjs_callbacks(sockjs) {
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        var that = this;
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        sockjs.onopen = function Socket__sockjs_onopen() {
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            blueslip.info("Socket connected.");
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            that._is_open = true;
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            // We can only authenticate after the DOM has loaded because we need
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            // the CSRF token
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            $(function () {
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                that._do_send('auth', {csrf_token: csrf_token},
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                              function () {
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                                  that._is_authenticated = true;
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                                  that._connection_failures = 0;
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                                  that._drain_queue_send();
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                              },
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                              function (type, resp) {
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                                  blueslip.info("Could not authenticate with server: " + resp.msg);
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                                  that._try_to_reconnect();
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                              });
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            });
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        };
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        sockjs.onmessage = function Socket__sockjs_onmessage(event) {
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            var req_id = event.data.client_meta.req_id;
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            var req_info = that._requests[req_id];
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            if (req_info === undefined) {
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                blueslip.error("Got a response for an unknown request");
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                return;
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            }
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            if (event.data.response.result === 'success') {
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                req_info.success(event.data.response);
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            } else {
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                req_info.error('response', event.data.response);
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            }
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            delete that._requests[req_id];
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        };
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        sockjs.onclose = function Socket__sockjs_onclose() {
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            if (that._is_unloading) {
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                return;
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            }
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            blueslip.info("SockJS connection lost.  Attempting to reconnect soon.");
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            that._try_to_reconnect();
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        };
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    },
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    _do_reconnect: _.throttle(function Socket__do_reconnect() {
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        blueslip.info("Attempting socket reconnect.");
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        this._sockjs = new SockJS(this.url, null, {protocols_whitelist: this._supported_protocols});
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        this._setup_sockjs_callbacks(this._sockjs);
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    }, 1000),
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    _try_to_reconnect: function Socket__try_to_reconnect() {
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        var that = this;
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        this._is_open = false;
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        this._is_authenticated = false;
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        this._connection_failures++;
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        this._drain_queue_error();
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        var wait_time;
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        if (this._connection_failures === 1) {
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            // We specify a non-zero timeout here so that we don't try to
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            // immediately reconnect when the page is refreshing
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            wait_time = 30;
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        } else {
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            wait_time = Math.min(90, Math.exp(this._connection_failures/2)) * 1000;
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        }
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        this._timeout_id = setTimeout(function () {
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            that._timeout_id = null;
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            that._do_reconnect();
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        }, wait_time);
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    }
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};
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