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	This is used rarely enough that it’s easier to document how to use it as a non-global than to document the horrifying things that might go wrong as a global. Signed-off-by: Anders Kaseorg <anders@zulip.com>
		
			
				
	
	
		
			128 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/* eslint-disable no-console */
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// This module is included from webpack in development mode.  To access it from
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// the browser console, run:
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//   var debug = require("./static/js/debug");
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/*
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      debug.print_elapsed_time("foo", foo)
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    evaluates to foo() and prints the elapsed time
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    to the console along with the name "foo". */
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export function print_elapsed_time(name, fun) {
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    const t0 = new Date().getTime();
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    const out = fun();
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    const t1 = new Date().getTime();
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    console.log(name + ": " + (t1 - t0) + " ms");
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    return out;
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}
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export function check_duplicate_ids() {
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    const ids = new Set();
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    const collisions = [];
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    let total_collisions = 0;
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    Array.prototype.slice.call(document.querySelectorAll("*")).forEach((o) => {
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        if (o.id && ids.has(o.id)) {
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            const el = collisions.find((c) => c.id === o.id);
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            ids.add(o.id);
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            total_collisions += 1;
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            if (!el) {
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                const tag = o.tagName.toLowerCase();
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                collisions.push({
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                    id: o.id,
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                    count: 1,
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                    node:
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                        "<" +
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                        tag +
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                        " className='" +
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                        o.className +
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                        "' id='" +
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                        o.id +
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                        "'>" +
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                        "</" +
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                        tag +
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                        ">",
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                });
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            } else {
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                el.count += 1;
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            }
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        } else if (o.id) {
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            ids.add(o.id);
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        }
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    });
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    return {
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        collisions,
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        total_collisions,
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    };
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}
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/* An IterationProfiler is used for profiling parts of looping
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 * constructs (like a for loop or _.each).  You mark sections of the
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 * iteration body and the IterationProfiler will sum the costs of those
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 * sections over all iterations.
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 *
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 * Example:
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 *
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 *     let ip = new debug.IterationProfiler();
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 *     _.each(myarray, function (elem) {
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 *         ip.iteration_start();
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 *
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 *         cheap_op(elem);
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 *         ip.section("a");
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 *         expensive_op(elem);
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 *         ip.section("b");
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 *         another_expensive_op(elem);
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 *
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 *         ip.iteration_stop();
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 *     });
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 *     ip.done();
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 *
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 * The console output will look something like:
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 *     _iteration_overhead 0.8950002520577982
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 *     _rest_of_iteration 153.415000159293413
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 *     a 2.361999897402711
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 *     b 132.625999901327305
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 *
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 * The _rest_of_iteration section is the region of the iteration body
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 * after section b.
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 */
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export class IterationProfiler {
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    sections = new Map();
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    last_time = window.performance.now();
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    iteration_start() {
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        this.section("_iteration_overhead");
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    }
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    iteration_stop() {
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        const now = window.performance.now();
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        const diff = now - this.last_time;
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        if (diff > 1) {
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            this.sections.set(
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                "_rest_of_iteration",
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                (this.sections.get("_rest_of_iteration") || 0) + diff,
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            );
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        }
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        this.last_time = now;
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    }
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    section(label) {
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        const now = window.performance.now();
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        this.sections.set(label, (this.sections.get(label) || 0) + (now - this.last_time));
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        this.last_time = now;
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    }
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    done() {
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        this.section("_iteration_overhead");
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        for (const [prop, cost] of this.sections) {
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            console.log(prop, cost);
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        }
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    }
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}
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