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Given that we allow adding emoji reactions by only using the emoji_name, we should offer the same possibility for removing reactions to make the experience for API clients not require looking up emoji codes. Since this is an additional optional parameter, this also preserves backward compatibility.
164 lines
7.9 KiB
Python
164 lines
7.9 KiB
Python
from django.http import HttpRequest, HttpResponse
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from django.utils.translation import ugettext as _
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from zerver.decorator import \
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has_request_variables, REQ, to_non_negative_int
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from zerver.lib.actions import do_add_reaction, do_add_reaction_legacy, \
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do_remove_reaction, do_remove_reaction_legacy
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from zerver.lib.emoji import check_emoji_request, check_valid_emoji, \
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emoji_name_to_emoji_code
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from zerver.lib.message import access_message
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from zerver.lib.request import JsonableError
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from zerver.lib.response import json_success
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from zerver.models import Message, Reaction, UserMessage, UserProfile
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from typing import Optional
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def create_historical_message(user_profile: UserProfile, message: Message) -> None:
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# Users can see and react to messages sent to streams they
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# were not a subscriber to; in order to receive events for
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# those, we give the user a `historical` UserMessage objects
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# for the message. This is the same trick we use for starring
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# messages.
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UserMessage.objects.create(user_profile=user_profile,
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message=message,
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flags=UserMessage.flags.historical | UserMessage.flags.read)
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@has_request_variables
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def add_reaction(request: HttpRequest, user_profile: UserProfile, message_id: int,
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emoji_name: str=REQ(),
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emoji_code: Optional[str]=REQ(default=None),
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reaction_type: str=REQ(default="unicode_emoji")) -> HttpResponse:
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message, user_message = access_message(user_profile, message_id)
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if emoji_code is None:
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# The emoji_code argument is only required for rare corner
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# cases discussed in the long block comment below. For simple
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# API clients, we allow specifying just the name, and just
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# look up the code using the current name->code mapping.
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emoji_code = emoji_name_to_emoji_code(message.sender.realm,
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emoji_name)[0]
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if Reaction.objects.filter(user_profile=user_profile,
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message=message,
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emoji_code=emoji_code,
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reaction_type=reaction_type).exists():
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raise JsonableError(_("Reaction already exists."))
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query = Reaction.objects.filter(message=message,
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emoji_code=emoji_code,
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reaction_type=reaction_type)
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if query.exists():
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# If another user has already reacted to this message with
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# same emoji code, we treat the new reaction as a vote for the
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# existing reaction. So the emoji name used by that earlier
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# reaction takes precendence over whatever was passed in this
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# request. This is necessary to avoid a message having 2
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# "different" emoji reactions with the same emoji code (and
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# thus same image) on the same message, which looks ugly.
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#
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# In this "voting for an existing reaction" case, we shouldn't
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# check whether the emoji code and emoji name match, since
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# it's possible that the (emoji_type, emoji_name, emoji_code)
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# triple for this existing rection xmay not pass validation
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# now (e.g. because it is for a realm emoji that has been
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# since deactivated). We still want to allow users to add a
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# vote any old reaction they see in the UI even if that is a
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# deactivated custom emoji, so we just use the emoji name from
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# the existing reaction with no further validation.
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emoji_name = query.first().emoji_name
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else:
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# Otherwise, use the name provided in this request, but verify
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# it is valid in the user's realm (e.g. not a deactivated
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# realm emoji).
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check_emoji_request(message.sender.realm, emoji_name,
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emoji_code, reaction_type)
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if user_message is None:
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create_historical_message(user_profile, message)
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do_add_reaction(user_profile, message, emoji_name, emoji_code, reaction_type)
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return json_success()
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@has_request_variables
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def remove_reaction(request: HttpRequest, user_profile: UserProfile, message_id: int,
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emoji_name: Optional[str]=REQ(default=None),
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emoji_code: Optional[str]=REQ(default=None),
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reaction_type: str=REQ(default="unicode_emoji")) -> HttpResponse:
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message, user_message = access_message(user_profile, message_id)
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if emoji_code is None:
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if emoji_name is None:
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raise JsonableError(_('At least one of the following arguments '
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'must be present: emoji_name, emoji_code'))
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# A correct full Zulip client implementation should always
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# pass an emoji_code, because of the corner cases discussed in
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# the long block comments elsewhere in this file. However, to
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# make it easy for simple API clients to use the reactions API
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# without needing the mapping between emoji names and codes,
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# we allow instead passing the emoji_name and looking up the
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# corresponding code using the current data.
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emoji_code = emoji_name_to_emoji_code(message.sender.realm, emoji_name)[0]
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if not Reaction.objects.filter(user_profile=user_profile,
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message=message,
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emoji_code=emoji_code,
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reaction_type=reaction_type).exists():
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raise JsonableError(_("Reaction doesn't exist."))
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# Unlike adding reactions, while deleting a reaction, we don't
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# check whether the provided (emoji_type, emoji_code) pair is
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# valid in this realm. Since there's a row in the database, we
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# know it was valid when the user added their reaction in the
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# first place, so it is safe to just remove the reaction if it
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# exists. And the (reaction_type, emoji_code) pair may no longer be
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# valid in legitimate situations (e.g. if a realm emoji was
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# deactivated by an administrator in the meantime).
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do_remove_reaction(user_profile, message, emoji_code, reaction_type)
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return json_success()
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@has_request_variables
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def add_reaction_legacy(request: HttpRequest, user_profile: UserProfile,
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message_id: int, emoji_name: str) -> HttpResponse:
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# access_message will throw a JsonableError exception if the user
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# cannot see the message (e.g. for messages to private streams).
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message, user_message = access_message(user_profile, message_id)
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check_valid_emoji(message.sender.realm, emoji_name)
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# We could probably just make this check be a try/except for the
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# IntegrityError from it already existing, but this is a bit cleaner.
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if Reaction.objects.filter(user_profile=user_profile,
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message=message,
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emoji_name=emoji_name).exists():
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raise JsonableError(_("Reaction already exists"))
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if user_message is None:
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create_historical_message(user_profile, message)
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do_add_reaction_legacy(user_profile, message, emoji_name)
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return json_success()
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@has_request_variables
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def remove_reaction_legacy(request: HttpRequest, user_profile: UserProfile,
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message_id: int, emoji_name: str) -> HttpResponse:
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# access_message will throw a JsonableError exception if the user
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# cannot see the message (e.g. for messages to private streams).
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message = access_message(user_profile, message_id)[0]
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# We could probably just make this check be a try/except for the
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# IntegrityError from it already existing, but this is a bit cleaner.
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if not Reaction.objects.filter(user_profile=user_profile,
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message=message,
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emoji_name=emoji_name).exists():
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raise JsonableError(_("Reaction does not exist"))
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do_remove_reaction_legacy(user_profile, message, emoji_name)
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return json_success()
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