Zulip has had a small use of WebSockets (specifically, for the code path of sending messages, via the webapp only) since ~2013. We originally added this use of WebSockets in the hope that the latency benefits of doing so would allow us to avoid implementing a markdown local echo; they were not. Further, HTTP/2 may have eliminated the latency difference we hoped to exploit by using WebSockets in any case. While we’d originally imagined using WebSockets for other endpoints, there was never a good justification for moving more components to the WebSockets system. This WebSockets code path had a lot of downsides/complexity, including: * The messy hack involving constructing an emulated request object to hook into doing Django requests. * The `message_senders` queue processor system, which increases RAM needs and must be provisioned independently from the rest of the server). * A duplicate check_send_receive_time Nagios test specific to WebSockets. * The requirement for users to have their firewalls/NATs allow WebSocket connections, and a setting to disable them for networks where WebSockets don’t work. * Dependencies on the SockJS family of libraries, which has at times been poorly maintained, and periodically throws random JavaScript exceptions in our production environments without a deep enough traceback to effectively investigate. * A total of about 1600 lines of our code related to the feature. * Increased load on the Tornado system, especially around a Zulip server restart, and especially for large installations like zulipchat.com, resulting in extra delay before messages can be sent again. As detailed in https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it appears that removing WebSockets moderately increases the time it takes for the `send_message` API query to return from the server, but does not significantly change the time between when a message is sent and when it is received by clients. We don’t understand the reason for that change (suggesting the possibility of a measurement error), and even if it is a real change, we consider that potential small latency regression to be acceptable. If we later want WebSockets, we’ll likely want to just use Django Channels. Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
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Queue processors
Zulip uses RabbitMQ to manage a system of internal queues. These are used for a variety of purposes:
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Asynchronously doing expensive operations like sending email notifications which can take seconds per email and thus would otherwise timeout when 100s are triggered at once (E.g. inviting a lot of new users to a realm).
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Asynchronously doing non-time-critical somewhat expensive operations like updating analytics tables (e.g. UserActivityInternal) which don't have any immediate runtime effect.
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Communicating events to push to clients (browsers, etc.) from the main Zulip Django application process to the Tornado-based events system. Example events might be that a new message was sent, a user has changed their subscriptions, etc.
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Processing mobile push notifications and email mirroring system messages.
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Processing various errors, frontend tracebacks, and slow database queries in a batched fashion.
Needless to say, the RabbitMQ-based queuing system is an important part of the overall Zulip architecture, since it's in critical code paths for everything from signing up for account, to rendering messages, to delivering updates to clients.
We use the pika library to interface with RabbitMQ, using a simple
custom integration defined in zerver/lib/queue.py.
Adding a new queue processor
To add a new queue processor:
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Define the processor in
zerver/worker/queue_processors.pyusing the@assign_queuedecorator; it's pretty easy to get the template for an existing similar queue processor. This suffices to test your queue worker in the Zulip development environment (tools/run-dev.pywill automatically restart the queue processors and start running your new queue processor code). You can also run a single queue processor manually using e.g../manage.py process_queue --queue=user_activity. -
So that supervisord will known to run the queue processor in production, you will need to add to to
normal_queuesinpuppet/zulip/manifests/base.pp; the list there is used to generate/etc/supervisor/conf.d/zulip.confvia a puppet template inapp_frontend.pp.
The queue will automatically be added to the list of queues tracked by
scripts/nagios/check-rabbitmq-consumers, so Nagios can properly
check whether a queue processor is running for your queue. You still
need to update the sample Nagios configuration in puppet/zulip_ops
manually.
Publishing events into a queue
You can publish events to a RabbitMQ queue using the
queue_json_publish function defined in zerver/lib/queue.py.
An interesting challenge with queue processors is what should happen
when queued events in Zulip's backend tests. Our current solution is
that in the tests, queue_json_publish will (by default) simple call
the consume method for the relevant queue processor. However,
queue_json_publish also supports being passed a function that should
be called in the tests instead of the queue processor's consume
method. Where possible, we prefer the model of calling consume in
tests since that's more predictable and automatically covers the queue
processor's code path, but it isn't always possible.
Clearing a RabbitMQ queue
If you need to clear a queue (delete all the events in it), run
./manage.py purge_queue <queue_name>, for example:
./manage.py purge_queue user_activity
You can also use the amqp tools directly. Install amqp-tools from
apt and then run:
amqp-delete-queue --username=zulip --password='...' --server=localhost \
--queue=user_presence
with the RabbitMQ password from /etc/zulip/zulip-secrets.conf.