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	This commit helps reduce clutter on the navigation sidebar. Creates new directories and moves relevant files into them. Modifies index.rst, symlinks, and image paths accordingly. This commit also enables expandable/collapsible navigation items, renames files in docs/development and docs/production, modifies /tools/test-documentation so that it overrides a theme setting, Also updates links to other docs, file paths in the codebase that point to developer documents, and files that should be excluded from lint tests. Note that this commit does not update direct links to zulip.readthedocs.io in the codebase; those will be resolved in an upcoming follow-up commit (it'll be easier to verify all the links once this is merged and ReadTheDocs is updated). Fixes #5265.
		
			
				
	
	
		
			142 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
var typing_status = (function () {
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var exports = {};
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// See docs/subsystems/typing-indicators.md for details on typing indicators.
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// The following constants are tuned to work with
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// TYPING_STARTED_EXPIRY_PERIOD, which is what the other
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// users will use to time out our messages.  (Or us,
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// depending on your perspective.) See typing_events.js.
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// How frequently 'still typing' notifications are sent
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// to extend the expiry
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var TYPING_STARTED_WAIT_PERIOD = 10000; // 10s
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// How long after someone stops editing in the compose box
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// do we send a 'stopped typing' notification
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var TYPING_STOPPED_WAIT_PERIOD = 5000; // 5s
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/*
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    Our parent should pass in a worker object with the following
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    callbacks:
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        notify_server_start
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        notify_server_stop
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        get_recipient
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        get_current_time
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        is_valid_conversation
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    See typing.js for the implementations of the above. (Our
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    node tests also act as workers and will stub those functions
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    appropriately.)
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*/
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exports.state = {};
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exports.initialize_state = function () {
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    exports.state.current_recipient =  undefined;
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    exports.state.next_send_start_time =  undefined;
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    exports.state.idle_timer = undefined;
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};
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exports.initialize_state();
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function stop_last_notification(worker) {
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    var state = exports.state;
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    if (state.idle_timer) {
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        clearTimeout(state.idle_timer);
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    }
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    worker.notify_server_stop(state.current_recipient);
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    exports.initialize_state();
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}
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function start_or_extend_idle_timer(worker) {
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    var state = exports.state;
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    function on_idle_timeout() {
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        // We don't do any real error checking here, because
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        // if we've been idle, we need to tell folks, and if
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        // our current recipient has changed, previous code will
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        // have stopped the timer.
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        stop_last_notification(worker);
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    }
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    if (state.idle_timer) {
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        clearTimeout(state.idle_timer);
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    }
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    state.idle_timer = setTimeout(
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        on_idle_timeout,
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        TYPING_STOPPED_WAIT_PERIOD
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    );
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}
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function set_next_start_time(current_time) {
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    exports.state.next_send_start_time = current_time + TYPING_STARTED_WAIT_PERIOD;
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}
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function actually_ping_server(worker, recipient, current_time) {
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    worker.notify_server_start(recipient);
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    set_next_start_time(current_time);
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}
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function maybe_ping_server(worker, recipient) {
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    var current_time = worker.get_current_time();
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    if (current_time > exports.state.next_send_start_time) {
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        actually_ping_server(worker, recipient, current_time);
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    }
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}
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exports.handle_text_input = function (worker) {
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    var new_recipient = worker.get_recipient();
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    var current_recipient = exports.state.current_recipient;
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    if (current_recipient) {
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        if (new_recipient === current_recipient) {
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            // Nothing has really changed, except we may need
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            // to send a ping to the server.
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            maybe_ping_server(worker, new_recipient);
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            // We can also extend out our idle time.
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            start_or_extend_idle_timer(worker);
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            return;
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        }
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        // We apparently stopped talking to our old recipient,
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        // so we must stop the old notification.  Don't return
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        // yet, because we may have a new recipient.
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        stop_last_notification(worker);
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    }
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    if (!worker.is_valid_conversation(new_recipient)) {
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        // If we are not talking to somebody we care about,
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        // then there is no more action to take.
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        return;
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    }
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    // We just started talking to this recipient, so notify
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    // the server.
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    exports.state.current_recipient = new_recipient;
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    var current_time = worker.get_current_time();
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    actually_ping_server(worker, new_recipient, current_time);
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    start_or_extend_idle_timer(worker);
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};
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exports.stop = function (worker) {
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    // We get this if somebody closes the compose box, but
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    // it doesn't necessarily mean we had typing indicators
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    // active before this.
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    if (exports.state.current_recipient) {
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        stop_last_notification(worker);
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    }
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};
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return exports;
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}());
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if (typeof module !== 'undefined') {
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    module.exports = typing_status;
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}
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