When rendering a spoiler block that includes a datetime format,
the dropdown button was pushed out of view on smaller devices.
This happened because the time tag was overflowing past
the spoiler blocks width.
This commit intends to fix this problem by adding a `white-space`
attribute to the rendered time tags which will stop it from
overflowing.
Fixes#30641.
We now set max-width on the pill value for stream creator pill
to make sure that the pill does not get too long for long names
and the full name can anyways be seen by clicking on the pill.
Previously, if you typed "channel: rome" you'd see a result for
both channel "rome" and a second one for "Rome". This commit
deduplicates that by comparing for duplicates without case
sensitivity.
Note that if you fully type "channel: rome" you'll see the
result with a lowercase R instead of uppercase. It would
be a bit involved to change this, so I'm leaving that as
something to address in the future.
This commit removes the popover from the "+" button shown in the closed
compose UI at mobile widths, and instead performs compose actions
directly on-click. The "+" button now opens the compose box with the
channel picker open (even if the user is in a topic or channel view).
This reduces the number of clicks required to start a new message from
the closed compose UI in mobile views, and makes the behavior more
consistent across all the views.
Fixes#30634.
The `update_new_direct_message_button` function sets the text for the
new DM button to "New direct message" on every update cycle, which makes
no difference since the button starts with that text and never changes.
This adds the "New direct message" button back in the closed compose UI
for DMs view, to make the closed compose UI consistent across the app.
Since the closed compose UI is always visible, and one that is likely
to be used frequently, it makes sense to have the same UI across all
the views to avoid the mental overhead of figuring out how to compose
a message in different views.
This keeps the first item focused when user uses keyboard.
User can still move the focused item using mouse and click to select it.
Highlighting an item via mouse and then pressing enter would select
the highlighted item.
We change the code to update the visibility of information
density setting inputs only on successful completion of
request and not on receiving events.
Visibility of inputs is not being live updated on receiving
events because that leads to flashing of inputs when deselecting
the "Compact mode" checkbox due to the data being sent in
different events and data with the client being different for
time till the all events are received.
Bug:
A tooltip appears on hovering over a control button in the
message edit form. Now when the form was closed either using
Esc key (cancel) or Enter / Ctrl + Enter (save), the tooltip
didn't disappear. This resulted in a random tooltip visible
in the message list view.
Fix:
Since tippyjs doesn't hide tooltip even after the element is
hidden we need to explicitly hide the tooltip in those cases.
See https://github.com/atomiks/tippyjs/issues/938
This commit fixes the above mentioned bug by explicitly hiding
the tooltip instance.
Earlier the `generate integration url` button (fa-link) was still in
focus even after opening the modal.
This caused the modal to open multiple times when the user pressed the
enter key. This commit fixes that issue by focusing on the input
dropdown when the modal is opened.
Earlier the `Add a new emoji` button was still in focus even
after opening the modal. This caused the modal to open multiple times
when the user pressed the enter key. This commit fixes that issue by
focusing on the input field when the modal is opened.
Earlier the `edit` button was still in focus even after opening the
modal. This caused the modal to open multiple times when the user
pressed the enter key. This commit fixes that issue by placing the
carat at the end of the first input field when the modal is opened.
Earlier the `change your password` button was still in focus even
after opening the modal. This caused the modal to open multiple times
when the user pressed the enter key. This commit fixes that issue by
focusing on the input field when the modal is opened.
Fixes#30918.
This commit also adds a paper plane icon under `send-dm.svg`. `dm` is
used instead of `direct-message` to opt for brevity when using the
icons.
Fixes part of #30918.
We don't need `align-self: baseline;` for `fa-envelope` set in
`message_view_header` since this is a different icon and it appears
better without it like other icons.
We also don't need the explicit font-size for switching b/w 14px and
16px mode since `zulip-icon` class takes care of that by default.
This commit updates the banner text in the case of message sent
while in search view to match the narrow_to_recipient_banner text
displayed in other cases.
Earlier, on sending a message while narrowed to a search view
'!can_apply_locally()' resulted in error during local echo.
Reason:
In 'insert_new_messages' the call to 'maybe_add_narrowed_messages'
needs message ID to make a GET request to '/messages/matches_narrow',
but during local echo message ID is not available. We were using
'local_id' (a float) resulting in 400 error response.
Fix:
This commit fixes the bug by skipping the discussed GET request
during local echo.
Earlier, on sending a new message in a search view it didn't
appear in that view for the sender.
This was because the message event received by the sender
was processed by 'msg_list.view.rerender_messages' which
effectively did nothing because the message is not
rendered in the first place during local echo in that
message list view.
We can't determine locally if the message should be added
to the search narrow. So, we use maybe_add_narrowed_messages
when narrowed to such views.
This fixes the bug and the message appears in the search view.
We had to specify margin-bottom as 10px separately for
`modal_password_input`, `password_visibility_toggle` and
`settings-forgot-password` classes. We've added a div that encapsulates
all these 3 elements which are meant to be in the same row and gives it
a common margin-bottom.
This is a refactor commit.
We've removed the unused parent div. We've also removed the class that
was only being used in that div from zulip.css. We've attached a class
to the anchor element now and it has the same name as the class we
removed.
Fixes https://chat.zulip.org/#narrow/stream/9-issues/topic/Eye.20icon.20misaligned.20in.20Manage.20your.20API.20key/near/1890711.
The eye icon to show and hide password was misaligned in the 16px info
density mode. But since the icon was using absolute positioning to style
the icon, we took this chance to refactor the element to use flexbox.
We've renamed the `password-div` to `settings-password-div` for settings
specific styling. The eye icon was only broken in settings, and since
the settings and the login/signup stuff the same class was used at is
quite different from each other, it might be better to have two
different classes. The other `password-div` has not been refactored, it
might be better refactored in its own PR along with other similar
elements to use flexbox.
Previously, when a link containing the "with" operator in an incorrect
narrow is loaded, it used to open the correct view with the wrong
title of the message view header.
This commit fixes it by re building the message view header title
in case the narrow for the "with" operator has changed.
Previously, while using "with" operator, even when the narrow
was not updated by the operator, hash change requests were
made.
This commit introduces a new variable - "narrow_requires_hash_change"
which determines whether the narrow was updated and thus
requires a hash change or not.
Fixes#30862
Fixes#30895.
The root font-size for the app has always been 16px, and it remains the
same when switching between 14px and 16px mode. This leads to
`.small` buttons looking relatively smaller to their surroundings in
16px mode. So, if we use a unit that changes when switching between
modes, we will have to multiple that value by (16/14) so that we don't
change the existing behaviour for the 14px mode and make things smaller.
This commit only affects `.small` buttons, the same named class is used
in other places but does not use rem unit there and therefore does not
require any changes.
The original plan was to use em instead of rem and multiply it by
(16/14 * 0.8), but since em depends on the parent element, there was a
case in the poll button widget where 1em was equal to 16px in the dense
14px mode. While, the right thing to do might have been some refactor to
make it work as desired, the safest thing to do right now might be to
use the --base-font-size-px variable directly for the 9.0 release.
Fixes#30920.
Before this, the buttons remained the same when switching 14px vs 16px
mode because rem was used as the unit and we are not changing the root
font-size for either of the 14px or 16px mode. Root font-size is 16px in
both cases.
We've removed 0.875 out of the 0.875rem for the font-size of the buttons
since 0.875rem is equal to 14px. It has been replaced with the base font
size variable.
We've removed the rem values for padding and border-radius and written
the pixel values directly taking in account 1 rem = 16px. We don't scale
the padding and border when switching b/w 14px and 16px mode, so we
should not do that here too. While keeping the rem around would be the
same as the current pixel value in either of the modes, removing the rem
is still better since we've concluded here that we don't need to scale
the padding and border-size b/w modes.